Rating momentum
Aww Great!: 8.5/10 across 4.4k ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.5/10 across 4.4k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Platform — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
Crash Bandicoot 4 is a great return to form, with some new ideas that add a fresh spin to Crash's classic gameplay.
Read full review ↗With some imperfections, Toys For Bob delivers an enjoyable, goofy, deviously challenging and occasionally genius sequel.
Read full review ↗Crash 4 is the kind of retro throwback that actually earns its spot as a successor to the original trilogy. There's the occasional bandicoot stumble, but it's a responsive, precise platformer that looks as good as it plays.
Read full review ↗A sequel with smarts and style, Crash Bandicoot 4 proves there's still life in the old Bandicoot yet. It's about time indeed.
Read full review ↗Mastering Crash's aerial acrobatics is highly rewarding, but the journey to get there is occasionally frustrating
Read full review ↗It’s a shame, then, that some of the level design choices don’t really pair up with the engine Toys for Bob has built this love-letter to 90s platforming games in. Loose and floaty physics, an abundance of different mechanics that often feel part-baked, and some design choices that feel sadistic – rather than simply difficult – leave this approach to Crash Bandicoot feeling less like a true sequel, and more like a licensed spin-off.
Read full review ↗Crash Bandicoot 4: It's About Time is a strong return for the series, and a showcase of what might have been if we got a true follow-up to Crash 3. I sincerely hope that Activision entrusts Toys for Bob (and Vicarious Visions) with the keys to the Crash kingdom from here on out. I wanna see more of the little guy.
Read full review ↗Don’t let the lush, colorful graphics and whimsical, xylophone-heavy soundtrack fool you. Crash Bandicoot 4: It’s About Time’s fun and frivolous facade hides a game that feels like it’s actively trying to murder mischievous marsupials. It’s about snatching victory from the jaws, bombs, fast-moving vehicles, spinning blades, laser grids, and fire spouts of death. I failed much more often than I succeeded during my run thanks to Ray West and his lackeys, but I had a great time doing it.
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