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Cross Channel: For All People

Cross Channel: For All People

|Japan|Visual Novel

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Why play it

Set in Gunjo Gakuin, a school specialized for those deemed by the government to be unfit for society, CROSS†CHANNEL follows the story of eight members of the school's Broadcasting Club who have just returned from a disastrous field trip, which throws their club and their friendships into turmoil.

Story and worldbuilding

Summer has come. With summer comes a long vacation from school. The Broadcasting Club has been torn apart, left to slowly disintegrate. Since returning from their first field trip of the summer, there's been a palpable distance between the club members. Now, only one single member continues to participate in the club activities. But a horrible realization has dawned on all of them: their school has been completely deserted. Are they really the only people left? The hero of our story is a member of the Broadcasting Club. He casually greets his friends as they show up at the otherwise deserted school. On the rooftop, we find club president Misato Miyasumi assembling a massive broadcast antenna, alone. This antenna was the club's summer project, and its completion for the purpose of sending a broadcast out to find other possible survivors has been their main goal. Last summer, the club comprised a close-knit group of friends who worked together. Yet now, only a single member continues their efforts. A group of the former friends watch her work, a cold glint in their eyes. This is the story of their clashing differences rising to a boil, and the resolutions that arise from these clashes. Once divided, the club members slowly begin to grow closer once again...

Game highlights
Play style

This is a Port leaning into Visual Novel. Confirm the form and fantasy before you commit.

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