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Aww Great!: 8.1/10 across 340 ratings. Word of mouth is strong — if you like the genre, go for it.
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Dark Souls II: Crown of the Ivory King is a 2014 Role-playing (RPG), Adventure game rated 8.1/10 from 340 ratings, with a main story of about 4h, available on PC (Microsoft Windows), PlayStation 3, Xbox 360.
Aww Great!: 8.1/10 across 340 ratings. Word of mouth is strong — if you like the genre, go for it.
This is a DLC leaning into Role-playing (RPG), Adventure, with a main story around 4h. Check form, fantasy, and time commitment.
14 media reviews
Dark Souls II, in all its epic designs, fittingly concludes in the harshness of winter.
Read full review ↗It's familiar, but Crown of the Ivory King is still another gorgeous five-hour helping of Dark Souls 2. Cherish it—it's your last.
Read full review ↗Dark Souls II: Crown of the Ivory King is arguably the best of the Lost Crown Trilogy, but it's not without its faults. The main complaint revolves around the conclusion not having a big pay off, despite sinking ten to fifteen hours into the entire set of quests.
Read full review ↗For those that have yet to venture into Drangleic, this updated release might just be the best opportunity to jump in. Meanwhile, fans that have already conquered Drangleic may find it a convenient excuse to tackle it all once again.
Read full review ↗When approaching the final boss in "Ivory King," I discovered a bonfire so lit up with summoning signs that I couldn't find the floor. Players wanted to fight this boss on repeat—one hello right after the other, defeating sadism with genuine excitement and camaraderie.
Read full review ↗Dark Souls II ends in an icy bang with the Crown of the Ivory King DLC. Despite a few weaknesses, the scenario in the frozen city of Eleum Loyce is fun, challenging, and thoroughly rewarding.
Read full review ↗Now that the story of Dark Souls II has been fully told, the theme of persistence is key. I think back to my initial review, where those brief flashes of light and life offered hope against overwhelming, almost oppressive odds and darkness. Dark Souls II: Crown of the Ivory King concludes the adventure, the player has earned the sense of hope that he/ she is left behind with. At least until you begin the adventure anew and Dark Souls II ups the difficulty and prepares to make you die yet again.
Read full review ↗Crown of the Ivory King is exhausting, but at the end of it all, the predominant emotion swelling inside of us was sadness. We wanted more: one more boss fight, one more tucked-away room – not because the DLC is lacking, but because we didn't want to leave. This may be the last we hear of Dark Souls II, but it went out with a bang.
Read full review ↗Crown of the Ivory King's snow-swept ramparts are an exemplary example of intricate, looping level design. This third and final release wraps up the most consistent set of DLC I've played since Fallout: New Vegas.
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