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Aww Great!: 8.6/10 across 1.4k ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.6/10 across 1.4k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Simulator, Strategy, Indie — a quick read on whether that fantasy matches what you usually enjoy.
14 media reviews
Deck of Haunts by Mantis is a surprisingly engaging and addictive card-based roguelite game. The combination of deck-building and strategic card placement on the battlefield gives the game a depth that will keep you hooked. The visuals are atmospheric, and the music perfectly complements the horror vibe. Despite occasional repetitiveness and a steep learning curve, Deck of Haunts offers a unique gaming experience that will satisfy fans of both card games and the roguelite genre. It’s definitely worth a try.
Read full review ↗Deck of Haunts is a quick and fun deck-building roguelike. Building out the haunted house is the most fun part. Just know that this is also one of those games where you will be at the mercy of the RNG, where failing to get a specific card you need to save your run may lead to your demise.
Read full review ↗A roguelike deckbuilder where you're not the victim—you're the trap. Deck of Haunts takes genre expectations, rips them up, and uses them to wallpaper your haunted murder maze. It’s strategic, unsettling, and deeply replayable. But it’s also unapologetically difficult, occasionally unbalanced, and sometimes a bit too opaque for its own good. That said, if you’ve ever wanted to build the perfect haunted house and ruin some lives, this one’s for you.
Read full review ↗Deck of Haunts provides a solid deckbuilding roguelite experience combined with horror you inflict. It's fun to come up with ways to prevent intruders from reaching the heart of your haunted house. There are some balance issues and that does make the experience feel repetitive quickly. But for a solid roguelite deckbuilder, Deck of Haunts delivers a successful twist on a familiar formula.
Read full review ↗Deck of Haunts is fun for its mechanics and the reversal of perspective, but it lacks a real narrative bite and a crescendo of tension: it is interesting from a conceptual point of view, but it lacks that extra spark that makes the difference.
Read full review ↗Deck of Haunts is a unique take on the card-based roguelite genre that started spawning after Slay the Spire‘s commercial success. It’s a very addictive game – I found myself losing hours as I played through multiple runs, trying to count down to Day 28. Players who do not like card-based mechanics in their games should stay away, as this game has cards (a lot of them), and a lot of spooky ones at that.
Read full review ↗If you have a taste for horror, you'll be right at home with Deck of Haunts. This deckbuilder may be light on story, but how many other games can you say cast you as a haunted house? Its core game loop of dispatching hapless intruders will have you grinning.
Read full review ↗A fun deck-building reverse horror game with plenty of potential to grow into something even more. With great graphics, a compelling concept, and a soundscape fit for a haunted house event on Halloween, Deck of Haunts delivers an eerie experience. If you enjoy playing the villain, grab Deck of Haunts and let your inner demons run wild.
Read full review ↗Deck of Haunts gameplay loop, with the building phase during the day and the combat phase during the night, will keep you coming back for more as your mansion grows bigger and stronger. There’s a real power trip to be had, but just like giants can be taken down by many smaller enemies attacking at once, it’s tricky to not get overwhelmed by all these people wanting to figure out your secrets. But finding out your own strategy is a ton of fun, whether you go in for the kill or choose to cause madness galore.
Read full review ↗Deck of Haunts has “good bones,” but it needs renovating with more content, better balance, and some polishing. It’s a clever combination of deck-building and house-construction strategy that is undoubtedly fresh and fun at first, but lacks the challenge to stay that way for long. The potential is there, and I commend Mantis for developing something creative in a genre containing far too many copycats.
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