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Deus Ex: Mankind Divided

Deus Ex: Mankind Divided

|Canada, United Kingdom, Japan|Puzzle, Role-playing (RPG)

8.1 /10

Aww Great!

Very hot

42.8k ratings
Time to beat
Main
15h
Main + extras
31.2h
Complete
40.8h
Rating sources
Steam · Player score7.6/1042.2k ratingsIGDB · Critic score8.3/1029 ratingsIGDB · Player score7.8/10561 ratings
Trailers & screenshots
Why play it

Deus Ex: Mankind Divided is a 2016 Puzzle, Role-playing (RPG), Shooter, Adventure game rated 8.1/10 from 42.8k ratings, with a main story of about 15h, available on Linux, Mac, PC (Microsoft Windows), PlayStation 4, Xbox One.

Deus Ex: Mankind Divided directly follows the aftermath of the Aug Incident, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the deaths of millions of innocents. The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind…

Story and worldbuilding

The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.

Game highlights
Rating momentum

Aww Great!: 8.1/10 across 42.8k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Puzzle, Role-playing (RPG), Shooter, with a main story around 15h. Check if that style and time commitment fit you.

Reviews

19 media reviews

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GameSpotEdmond Tran · 19 Aug, 2016
8/10

Deus Ex: Mankind Divided refines and reinforces the defining foundations of the series.

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EurogamerEdwin Evans-Thirlwell · 19 Aug, 2016
8/10

Deus Ex's mix of shooting and stealth continues to flourish under Eidos Montreal, though the story isn't a match for the setting.

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PC GamerAndy Kelly · 19 Aug, 2016
8.8/10

A beautiful, smartly designed game set in a gorgeous futuristic city, but with a story that doesn't quite do it justice.

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PolygonArthur Gies · 19 Aug, 2016
8.5/10

Mankind Divided's cybernetic playground feels fresh, even if it doesn't go as far as expected

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GamesRadar+Phil Savage · 19 Aug, 2016
9/10

An excellent sequel that expands your toolbox and offers complex, multifaceted environments to explore.

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Game InformerAndrew Reiner · 19 Aug, 2016
7/10

A reflection of our world today, but it ends up a little too long winded and the narrative sometimes slows the experience to a crawl

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GuardianSam White · 22 Aug, 2016
6/10

Eidos Montreal's near-future thriller presents a visually impressive dystopian playground, but a wonky narrative and some shoddy touches tarnish its potential

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Rock, Paper, ShotgunGraham Smith · 19 Aug, 2016

Mankind Divided is a new version of one of my favourite games of all time and free from the execution problems that hampered that last iteration. The levels are bigger and prettier. There are no dumb boss fights. It gives you slightly more agency over its story. The new abilities are nice, even if they don't dramatically alter the flow of the game.

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DestructoidChris Carter · 19 Aug, 2016
8/10

Deus Ex: Mankind Divided doesn't succeed in making me care about the plight of humans and augs, but it still pulled me into its compelling cloak-and-dagger world where people in capes can turn invisible and shoot balls of lightning out of their arm. Oh, and your aug doctor looks just like Prince, so it's in the running for GOTY.

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KotakuKirk Hamilton · 22 Aug, 2016

Despite its various shortcomings, Mankind Divided remains a worthy sequel to Human Revolution and one of the clearest signs yet that the immersive sim has returned to the top of the gaming heap. Whatever disappointment I felt about the limited narrative scope has been offset by the many surprises hidden in its wonderfully winding city hub.

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