Rating momentum
Meh: 5.7/10 across 474 ratings. Watch some gameplay or wait for a sale before deciding.
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Dolmen is a 2022 Adventure, Role-playing (RPG) game rated 5.7/10 from 474 ratings, with a main story of about 12h, available on PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S.
Meh: 5.7/10 across 474 ratings. Watch some gameplay or wait for a sale before deciding.
Leans into Adventure, Role-playing (RPG), with a main story around 12h. Check if that style and time commitment fit you.
20 media reviews
Dolmen is a solid sci-fi spin on the Soulslike formula, even if there are some places where it falls short. Not being able to jump is a simple but detrimental design flaw, and the mediocre cinematics bog down what could have been a very cinematic experience. Despite that, Dolmen still features challenging combat, as well as a variety of ways to play to your own unique style. I look forward to seeing if and how Massive Work Studio will build upon this foundation in the future.
Read full review ↗Dolmen innovates the Soulslike genre with how it handles Energy and ranged combat but lacks a clear vision of what makes these games enjoyable beyond just some interesting mechanics.
Read full review ↗Dolmen stands out as a bold and ambitious experiment, defined by a striking artistic identity and an atmosphere that genuinely conveys unease and tension. Despite its production limitations, Revion Prime leaves a lasting impression: alien landscapes, unsettling creatures, and meticulous sound design combine to create a world that lingers long after the game is turned off. What impresses most is Dolmen’s willingness to innovate within a familiar formula. The integration of ranged weapons into combat, the energy management system, and crafting mechanics demonstrate that Massive Work Studio sought not to replicate other soulslikes, but to create a game with its own distinctive identity. Imperfect though it may be, this ambition deserves recognition: the game doesn’t just imitate – it strives to do something different. That said, the game is not without flaws. Technical issues – stiff animations, frame rate drops, and recycled environments – diminish the sense of polish, especially in a genre that demands precision and fluidity. The narrative, while thematically intriguing, can feel opaque, leaving players seeking richer storylines or more memorable characters wanting more. Emotionally, the experience alternates between moments of deep immersion – particularly during boss fights and tense exploration – and frustration caused by balancing issues or technical hiccups. Dolmen demands skill, patience, and focus, and it does not always reward players proportionally to the effort required. Yet, despite these shortcomings, Dolmen offers something rare: a distinctive, intimate, and daring experience. It appeals to players who enjoy testing themselves in hostile worlds and who appreciate a sense of cosmic threat and alienation. It’s not for everyone, but for those who understand its approach and accept its limits, it can be surprisingly rewarding. Ultimately, Dolmen feels “imperfect but sincere.” It never pretends to be more than it is; instead, it reflects the passion and vision of a team willing to take risks. It is worth experiencing at least once – to immerse oneself in a uniquely alien world and to acknowledge its efforts to innovate within a genre that risks growing stale. Furthermore, given its low price and the improvements since launch, Dolmen is a title that soulslike enthusiasts should not miss.
Read full review ↗Dolmen provides fans of SciFi and Souls games with another daunting adventure full of defeat and satisfaction. The game isn’t without faults, having a few bugs as well as some inconsistencies with some combat mechanics, but the team at Massive Work Studio have laid a solid foundation. The game provides just enough reward to make the challenge worth it.
Read full review ↗During Dolmen’s preview period, gamers walked away from the experience with a sense of hope and anticipation for what the full release would deliver. Unfortunately, the final game feels vastly unfinished, and is plagued by tendrils of brilliant ideas; all of which are haphazardly executed; resulting in a frustrating title providing very little enjoyment or reward for the engagement it requires.
Read full review ↗The demo I got to play certainly didn’t reveal all the wonders the developers have in store for us. But I can already say that if you’re a fan of the Souls games, Dolmen is a must-play for you. The combat is intense, and there are several weapons and pieces of equipment available that you can further customize. The Reactor feature adds a unique twist to the game, though it takes some getting used to. We can look forward to the title sometime in 2022, and it’s coming to PS4, PS5, Xbox One, Xbox Series S/X, and of course PC.
Read full review ↗The sci-fi action RPG inspired by the Dark Souls series tries to bring players an engaging experience. But the rough hero fails.
Read full review ↗Dolmen has tried to combine the best parts of Dark Souls and Dead Space, however the relative inexperience and low budget has doomed this soulslike to failure. There are things to like here, but the game doesn't have wide appeal.
Read full review ↗Earlier I asked, “Will the game be filled with wonder and treasures, or will it be empty and nothing but bare-bones?”. Well, it is unfortunately the latter. That’s not to say it’s a bad game, because there is some enjoyment to be had. Part of the problem is the developers of Soulslike games have set the bar very high. With all its clunkiness, it would have been ok 10 years ago while the genre was still in its infancy. But Dolmen did just release in the wake of Elden Ring, and that’s a very big shadow to try and shine in. Is it good? No. Is it bad? Also no. It’s just sort of OK which is why I award Dolmen the Thumb Culture Silver Award.
Read full review ↗There is multiplayer for those finding the game too hard, but I found it harder to find a partner to play with than the game itself so that is likely off the table for most players. Dolmen just feels like scraps when a four course meal is literally right there. It was a bad time to release a game of this type when it falls so short of the mark set by the best in the genre and even falls below the current imitators. I am all for expanding on a game idea, but there has to be something there to make it feel special and unique and Dolmen just doesn’t have anything setting it apart on any level.
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