Rating momentum
Aww Great!: 8.8/10 across 494.6k ratings. Word of mouth is strong — if you like the genre, go for it.
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Dying Light is a 2015 Adventure, Role-playing (RPG), Shooter game rated 8.8/10 from 494.6k ratings, with a main story of about 12.5h, available on Linux, Mac, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S.
Aww Great!: 8.8/10 across 494.6k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Adventure, Role-playing (RPG), Shooter, with a main story around 12.5h. Check if that style and time commitment fit you.
20 media reviews
High-speed parkour and gruesome zombie massacres make Dying Light a blast, even if the story's just okay.
Read full review ↗Dying Light has plenty of rewards to offer as long as you're willing to overlook its frustrations.
Read full review ↗As a follow up to Dead Island, Dying Light represents an improvement on the technical front, but has lost some of its knockabout charm in the process. It shares its predecessors pace and shape, as things start on a relative high as you explore into the game's systems, but then tail off the hours tick by. Dying Light mixes up Techland's own recipe to enjoyable effect, but can't fully disguise its regurgitated flavour.
Read full review ↗Despite a clunky story and technical performance, there's a lot of fun to be found in dashing and dodging through a zombie-filled city.
Read full review ↗Dying Light parades its lack of invention and frustrates with some unrewarding missions, but it barely matters: there's an immediate joy in exploring this compelling concrete playground of undead, explosions, and bins.
Read full review ↗What you do get, though, is a zombie scenario which is entirely plausible and believable and that, in itself, takes Dying Light to a higher plane, reaching toward the role-playing depth of State of Decay and the sheer nastiness of DayZ. Factor in the giant sandbox of a huge city, and the end result is a scarily immersive experience.
Read full review ↗The zombie is the perfect antagonist for this kind of interactive delusion, always justifying new abandonments by threatening another victim, a cycle which goes on until the entire world has been infected and stands in the streets, needed by no one, and with nothing left to want.
Read full review ↗Like the best open world games, it's a factory for anecdotes and you'll create plenty of gems in its company. That's worth celebrating, no matter how derivative the various machines in that factory might be.
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