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Everybody's Gone to the Rapture

Everybody's Gone to the Rapture

|United Kingdom, Japan|Adventure

7.5 /10

Pretty good

Hot

2.4k ratings
Time to beat
Main + extras
4.1h
Complete
6h
Rating sources
Steam · Player score6.8/102.2k ratingsIGDB · Critic score7.9/1011 ratingsIGDB · Player score7.2/10188 ratings
Trailers & screenshots
Why play it

Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. Down on Appleton’s farm, crops rustle untended. The birds lie where they have fallen. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.

Story and worldbuilding

Everybody’s Gone to the Rapture tells the story of the inhabitants of a remote English valley who are caught up in world-shattering events beyond their control or understanding. Made by The Chinese Room -- the studio responsible for the hauntingly beautiful Dear Esther -- this tale of how people respond in the face of grave adversity is a non-linear, open-world experience that pushes innovative interactive storytelling to the next level. This story begins with the end of the world.

Game highlights
Rating momentum

Pretty good: 7.5/10 across 2.4k ratings. Overall vibes are good; safe to add to your backlog.

Play style

Leans into Adventure, with a main story around 4.1h. Check if that style and time commitment fit you.

Reviews

19 media reviews

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Media

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IGNMarty Sliva · 10 Aug, 2015
8.5/10

Everybody's Gone to the Rapture excels at building a dense world, evocative tone, and rich cast of characters. Its five hours are filled with some really great exploration, discovery, and memorable moments. Piecing together its web of heartbreak, loss, and ultimate revelation provides a great experience. Everybody's Gone to the Rapture rewarded my patience with a fulfilling journey.

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GameSpotAlexa Ray Corriea · 10 Aug, 2015
9/10

The studio behind Dear Esther and Amnesia: A Machine for Pigs have achieved audiovisual and narrative excellence with their latest adventure.

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EurogamerChristian Donlan · 11 Aug, 2015
8/10

As the game continues to pull these wonderful tricks of staging, the world of things that The Chinese Room has created settles into a more comfortable balance with the game's other elements, giving ground when needed to the human - and the inhuman - drama that's unfolding. Counter to my own expectations, this is not a particularly complex story to follow, but it is told with a wonderful assurance and a disciplined eye.

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PC GamerAndy Kelly · 14 Apr, 2016
7.9/10

A leisurely stroll through a beautiful apocalypse. Rapture is stirring and heartfelt, but may be too slow and hands-off for some.

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PolygonPhilip Kollar · 10 Aug, 2015
7/10

Everybody's Gone to the Rapture contains astounding humanity beneath its flaws

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GamesRadar+Matthew Sakuraoka-Gilman · 10 Aug, 2015
9/10

An exceptional story, told via one of the most vivid game worlds around.

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Game InformerTim Turi · 10 Aug, 2015
7/10

Eavesdropping on the echoes of the village's former residents is worthwhile, but the overarching mystery leaves a pretentious aftertaste

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GuardianJordan Erica Webber · 13 Aug, 2015
8/10

Rapture's biggest weakness is bigger still, because those who are put off more thorough exploration will get less out of it than others. Some players will reach the end without knowing half the story. But maybe that's okay. You get as much as you put in, after all, and the variety in experiences will give people something to talk about.

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Washington PostChristopher Byrd · 11 Aug, 2015

"Everybody's Gone to the Rapture" is an ambitious game that is fundamentally about the acceptance of death. It shows how video games can tap into the ordinary without unwieldy mechanics (I'm looking at you "Heavy Rain"). Though It doesn't offer the intellectual workout of another first-person perspective, story-first game such as "The Old City: Leviathan" it is the best scored, most accessible argument for how video games can prosper as narrative sandboxes.

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Rock, Paper, ShotgunPhilippa Warr · 15 Apr, 2016

The best way I can think to sum up this feeling is to say I enjoyed Everybody's Gone To The Rapture far more on PS4 and that was because after the first chapter I lay on the sofa watching and listening and luxuriating while my companion dealt with the controls.

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