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Fallout 4: Nuka World

Fallout 4: Nuka World

|United States|Role-playing (RPG), Shooter

5.6 /10

Meh

Hot

4.7k ratings
Time to beat
Main + extras
12.2h
Trailers & screenshots
Why play it

Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom, and the Galactic Zone. Lead lethal gangs of Raiders and use them to conquer settlements, bending the Commonwealth to your will. Nuka-World features new quests, Raiders, weapons, creatures, and more. Enjoy the ride!

Game highlights
Rating momentum

Meh: 5.6/10 across 4.7k ratings. Watch some gameplay or wait for a sale before deciding.

Play style

This is a DLC leaning into Role-playing (RPG), Shooter, with a main story around 12.2h. Check form, fantasy, and time commitment.

Reviews

20 media reviews

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Media

Member

IGNDan Stapleton · 30 Aug, 2016
7.9/10

Fallout 4: Nuka-World has a great setting that’s densely packed with spectacle, surprises, and tough battles (depending on your level), and the ability to conquer settlements back on the main map is a fun novelty, but the lack of meaningful decisions leave it feeling more like an actual theme park ride than a choose-your-own-adventure story. Next to Far Harbor’s intriguing storyline and moral decisions there’s not much nuance here.

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PC GamerChristopher Livingston · 30 Aug, 2016
7.6/10

Attacking settlements, especially your own, is good fun, but there’s hours of chores to complete before you can really become a raider.

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DestructoidNic Rowen · 4 Sep, 2016
6/10

Nuka-World is big and impressive and flashy, but just like any theme park, it’s all a facade. Peek behind the curtain and you can see the struts and wires that animate the mascots. In Nuka-World’s case, that’s a scaffolding made of bones and spent magazines. It’s up to you if that’s a park you feel like visiting.

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Push SquareRobert Ramsey · 12 Sep, 2016
7/10

It may not be the grand finale that fans of Fallout 4 have been waiting for, but Nuka World is an enjoyable slice of content all the same. With a focus on exploration, the real star of the show here is the theme park itself, which is dripping with detail and dark humour.

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FextralifeEmergence · 31 Aug, 2016
8.5/10

Nuka-World is a delightful walk in the park and gives players a cheery sendoff to the blockbuster RPG with a brilliantly realized setting. Not as philosophically deep as Far Harbor but presents a fun story and a chance to see things from the perspective of a raider. Scarcity of new gear and ho-hum companion is offset by some fun tweaks to the settlement system.

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PixelophobiaŁukasz Ankudo · 9 Oct, 2018
8.3/10

Nuka-World is a DLC that changes how the game is played. Not only you can become and lead Raiders, but also you get a better weapon in every category. If you are into Fallout 4, Nuka-World is a must.

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RespawningJoe Gribble · 31 Oct, 2016

[Nuka World is] ...a dent on the already dented DLC experience of Fallout 4...And to be perfectly honest, it doesn't make me feel like I've earned my worth by purchasing the Season Pass when I first bought Fallout 4. Sure all the settlement additions and extra quests are nice, but overall all these experiences, barring the Robotics side of the Mechanist DLC, Far Harbour, and maybe the entertainments of the Nuka World DLC, I hardly feel that £30-40 I spent on the Season Pass was a good purchase. However, these are just my first impressions, and my opinion may change as I put more hours into the DLC, so be sure to let us know your opinions in the comments below! Do you agree with this opinion? Do you feel satisfied by the Season Pass? What has been your favourite DLC so far? Let us know!

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Gaming NexusRandy Kalista · 27 Sep, 2016
7.4/10

Nuka-World is a monument to the raider aesthetic, poor life decisions and sugary soda-induced diabetes. You'll need a higher-than-normal glitch tolerance. But if you’re willing to assume a raider's principles for good, then you’ll want the uncompromising, combat-heavy lifestyle that Nuka-World provides.

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OnlySPJoanna Nelius · 26 Sep, 2016
5/10

The overzealous difficulty of Fallout 4′s DLCs is no exception this time around; the Nuka World radio signal won’t auto-trigger until you are at least level 30. Don’t start at level 30. Just don’t. If you haven’t hit at least level 50 by now, take the time to get there; the unbalanced level-scaling that gave Automatron and Far Harbor their “quirks” is back to kill your stash of stimpacks and ammo. Combine that with a narrative that lacks depth and meaningful decisions, Nuka World might fall below your expectations, but still provides many hours of game play to unlock a plethora of secrets and rewards.

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Game DebateStuart Thomas · 24 Sep, 2016
8/10

DLC is a funny thing, really. It's lambasted as a cynical money-grab in many cases, but I feel confident in saying that you'll get your money's worth out of Nuka World. For me, it was the prod I needed to get back into the world of Fallout 4, and wonder why I'd ever really left.

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