Rating momentum
Pretty good: 7.1/10 across 1.6k ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.1/10 across 1.6k ratings. Overall vibes are good; safe to add to your backlog.
Leans into Adventure, Platform — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
Ghosts 'n Goblins Resurrection is a supremely spirited comeback for the old-school action platformer series.
Read full review ↗Ghosts 'n Goblins Resurrection is an honest, faithful homage to a series known for being so difficult, it's nearly unplayable.
Read full review ↗An incredible continuation that is a showcase of clever stages and pitch-perfect twitch reflexes
Read full review ↗I’m not sure I’m yet at the point where I’ll be able to play Ghosts ‘n Goblins with the proficiency that so wowed me to witness as a child. But playing it always gives me a warm and fuzzy feeling that’s entirely at odds with the fiendishly challenging, unforgiving nature of Knight Arthur’s adventure. It’s an all-time classic, and seeing such a game resurrected so lovingly on new platforms is always welcome.
Read full review ↗Ghosts 'n Goblins Resurrection isn't firing on all cylinders constantly, but when you're in the groove, on any difficulty, or even with co-op in high gear, it reminds me of why I started to like this series in the first place. Capcom did a pretty good job of preserving it and bringing it to a new generation.
Read full review ↗Despite this change in focus it's still good fun to blast through, but in going for the modern “war of attrition” style of difficulty, Resurrection removes itself from its roots and therefore its identity. The punishing platforming is still enjoyable, but rather than cursing your own lapse of skill or concentration, you'll be asking how you could possibly be expected to have avoided the latest absurd, screen-filling obstacle.
Read full review ↗If you can't stand the thought of tackling a game through an arduous process of restarts, walk away now. There are points in the campaign where Fujiwara comes close to overstepping the mark, and you do wonder why sections like the disappearing platforms of Zone Five need to be quite so drawn out, or why the hell he threw a Red Arremer into the mix at the start of Zone Four when you're already being assaulted from every direction. But we're here to criticise the game's architectural makeup and not necessarily its palatability to a broader audience. Although its difficulty isn't going to be for everyone, it remains solidly coordinated, upholding the series ethos of practice-based progression via old disciplines and new processes.Ghosts 'n Goblins Resurrection is Tokuro Fujiwara's love letter to a thirty-five-year-old series that's famous for burying mortal men, and it's a job done exceptionally well. By ignoring it, we risk having to wait another thirty-five years for a new entry, and, in a world where so many games have become cinematic, one-button-does-all 3D picture books, that's an unacceptable prospect. If challenge is what you live for, toughen up, don that mental armour, and take up the mantle like a lance. If you put in the time and effort, Ghosts 'n Goblins Resurrection will see you reap the most valuable of gaming accomplishments: the prestige of victory.
Read full review ↗Ghosts ‘n Goblins Resurrected is an absolute monster of a game, but both a thoughtful redesign and a fully intact foundation make it one that feels glorious to tame at whatever level you play it, as well as a refreshing and colorful adventure all along the way.
Read full review ↗Ghosts 'n Goblins Resurrection plays it a bit too safe when it comes to being the first sequel in 15 years, instead opting for a polished up retelling of Arthur's quest to rescue his fair maiden from the clutches of evil demons not once but twice.
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