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Infamous: First Light

Infamous: First Light

|United States, Japan|Adventure, Platform

7.5 /10

Pretty good

Hot

192 ratings
Time to beat
Main + extras
4.4h
Complete
23h
Trailers & screenshots
Why play it

Utilizing her amazing Neon powers, Fetch stars in Infamous: First Light, a stand-alone minigame running on the stunning Infamous: Second Son engine. The game builds upon events from Second Son, but can be played without need of purchasing the original game.

Story and worldbuilding

Abigail "Fetch" Walker, a young conduit in the D.U.P.'s custody in their prison Curdun Cay, is ordered to give a demonstration of her powers to one Brooke Augustine by battling holographic foes created by fellow Conduit Eugene. Once that is done, Abigail is told to tell the events that led up to her arrest. Seven years earlier, Abigail was one of the first of the new Conduits who emerge following The Beast's rampage across the countryside. Although her parents tried to cope at first, they were left with few options after Abigail injured one of her classmates by mistake. Abigail's older brother, Brent Walker, immediately grabbed Abigail and ran away with her; the pair turned to drug use to cope but Brent eventually got clean, even going as far as to hide Abigail's stash to help her get clean as well. Brent also made Abigail keep the use of her powers to a minimum to avoid suspicion. For years Brent worked for gangs to acquire enough funds to buy a boat and sneak across the border from Seattle to Canada where the D.U.P.'s authority does not extend. Unfortunately, two years ago at the point where the plot was supposed to be completed, the gang of Russian mobsters known as the Akurans destroyed the boat, took Brent hostage, and almost killed Abigail with a bomb. Using her powers, Abigail survives and begins looking for Brent. Abigail soon meets Shane: one of Brent's old contacts and a small-time drug lord also looking for Brent. Shane takes advantage of Abigail's naivete to use her to win a gang war with the Akurans almost single-handedly. When they do finally find Brent, Shane takes him hostage and forces Abigail to help him cement his hold on Seattle's drug trade. Back in the present, Augustine theorizes that the new powers Abigail develops may be a reaction to extreme trauma to help her cope. On the condition that she show her all of her powers, Augustine allows Abigail to fight holograms of her "D.U.P. Troops". Once the latest challenges are completed Abigail continues her story. Another employee of Shane's working for the city's tech support department, named Jenny, offers to help look for Brent. Jenny has narrowed down where Shane is keeping Brent to four shipping crates dotted around the city. Finding the crates not only does Abigail discover that Brent is not in any of them but Shane, already on to them, hunts down and kills Jennifer. Shane has Abigail help him force the police's favor by having Abigail slaughter the police force while he has a sit-down with the chief. The chief agrees to Shane's terms, on the condition that Abigail leaves Seattle and does not come back.

Game highlights
Rating momentum

Pretty good: 7.5/10 across 192 ratings. Overall vibes are good; safe to add to your backlog.

Play style

This is a Standalone expansion leaning into Adventure, Platform, Shooter, with a main story around 4.4h. Check form, fantasy, and time commitment.

Reviews

20 media reviews

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Media

Member

IGNDan Stapleton · 26 Aug, 2014
7.5/10

Infamous: First Light gives us more of the great action of Second Son, but doesn't have the same super-powered variety.

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GameSpotKevin VanOrd · 25 Aug, 2014
6/10

Infamous: First Light benefits from Second Son's excellent fundamentals. Its missions and storytelling, however, lack spark.

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EurogamerDan Whitehead · 25 Aug, 2014
6/10

First Light's weird, limbo nature makes it a hard one to pin down. Considered as a DLC add-on, it's pretty generous and fans of Second Son will certainly appreciate the extra backstory and another chance to romp around Seattle. As a standalone game, it earns points for trimming the fat from the open-world template, but is also as generic as they come. First Light is an adequate diversion for fans but unlikely to dazzle anybody else.

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PolygonPhilip Kollar · 2 Sep, 2014
8/10

Infamous: First Light is at its best if you've never played Second Son

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Game InformerAndrew Reiner · 26 Aug, 2014
8/10

Fetch's origin story hits on several of the same notes as Delsin's tale – making it somewhat predictable – but the action is always great, and the final 20 minutes of this journey are exceptional

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DestructoidChris Carter · 26 Aug, 2014
8.5/10

Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.

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Push SquareSammy Barker · 25 Aug, 2014
7/10

inFAMOUS: First Light is never going to set the world alight, but if you've been gagging for more of Sucker Punch's superhero series, then it will fill that hole until a full sequel charges onto store shelves. Fetch's fast-paced take on the neon power set makes her an entertaining protagonist to play as – especially in the frantic Battle Arenas. In many ways, this represents the brand stripped back to its very basics – and you'll need to decide whether that's enough for you.

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ShacknewsSteve Watts · 26 Aug, 2014
7/10

Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.

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Digital TrendsAdam Rosenberg · 26 Aug, 2014
6/10

Infamous: First Light is all gameplay no heart. The action that made Second Son feel so tight is back, but it lacks the earlier game's excellent story and design.

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Hardcore GamerAdam Beck · 28 Aug, 2014
7/10

If Infamous: Second Son didn't do anything for you, First Light won't either. While maneuvering through the city is greater than anything Sucker Punch has done before, and Fetch's family story helps expand her character, it's weighed down by its own lack of change.

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