Rating momentum
Okay: 6.4/10 across 32.4k ratings. Decent score — check if the gameplay loop clicks for you.
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Just Cause 4 is a 2018 Adventure, Shooter game rated 6.4/10 from 32.4k ratings, with a main story of about 17h, available on PC (Microsoft Windows), PlayStation 4, Xbox One.
Okay: 6.4/10 across 32.4k ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Adventure, Shooter, with a main story around 17h. Check if that style and time commitment fit you.
20 media reviews
Just Cause 4 is a slightly better version of Just Cause 3's destruction-fueled action, but lacks a big new idea to give it an identity of its own.
Read full review ↗Traversal and destruction highlight Just Cause 4 and new gadgets add a welcome layer to the formula, but missions rarely bring out the game's best features.
Read full review ↗Weather effects and party balloons see a knockabout charmer return in decent form.
Read full review ↗Still delivers the series' sandbox mayhem, but is underserved by some pretty dated systems.
Read full review ↗Solis is a huge island, which allows for a realistic distribution of targets, and environmental diversity. There's some pleasure to be had exploring its various environs of city, jungle, mountain and beach-fronts, making use of an almost infinite variety of vehicles.
Read full review ↗Few games serve up more nonstop action and destructive freedom than Just Cause 4
Read full review ↗Although that said, even if the bugs and AI were fixed, it would still leave behind a version of Just Cause that barely changes anything you actually do since the third edition, yet has made every aspect of doing it so astronomically more annoying. What went wrong? How did such an established and entertaining series end up in such a quagmire? Gosh I’d love to know.
Read full review ↗The pros and cons shout over one another constantly, and I think that’s why I find it such a frustrating game to play
Read full review ↗Just Cause 4 is not a better game than its predecessor. In many ways, it feels like the same game, just with a new continent to explore. For some, this may be all they ever wanted, but for the rest of us, it's just not enough. The formula starts to show itself early and can feel monotonous only a few hours in. There will always be joy in the mass destruction of the Just Cause 4 games, but the games seem to rely more and more on "making your own fun" instead of pushing the player into exciting and unique scenarios via the mission structure and overall game design.
Read full review ↗Just Cause 4's traversal system can be wonderfully entertaining, and the chaotic, explosion-sim physics in play are frequently exhilarating, but they're manacled to a game that has absolutely no idea how best to use them. What's the point in giving players an array of tools that lets them cause wanton destruction on a gargantuan scale, and then designing a campaign full of drab, copy-pasted missions that barely require you to use them? It's a bit like getting the coolest BMX on the market for Christmas, but then your Mum tells you you're only allowed to ride it around the garden where she can keep an eye on you. Cheers, Mum.
Read full review ↗