Rating momentum
Okay: 6.7/10 across 232 ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.7/10 across 232 ratings. Decent score — check if the gameplay loop clicks for you.
This is a DLC leaning into Role-playing (RPG), Adventure. Confirm the form and fantasy before you commit.
14 media reviews
We're not sure every Amalur fan will appreciate Fatesworn's central storyline. It's nothing crazy — Fate, meet Chaos! — but you could argue that the developer is a little sloppy in its handling of the game's established cast and lore. But for what it's worth, we do think Fatesworn is heartfelt — a genuine homage to a game that would have been undeservedly forgotten, had it not been for THQ and Kaiko's efforts.
Read full review ↗With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning - Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn't stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.
Read full review ↗It was worth to wait for Fatesworn. New content is vast, story is pretty good and the game didn't age badly. However, plenty of the DLC is underutilized, especially new mechanics and end-game weapons and armours. When you finally manage to become powerful, there is little left to be done.
Read full review ↗With Fatesworn we revisit the interesting world of Amalur. THQ Nordic has been hell-bent on bringing this franchise back to life and we couldn't be happier about it. If first it was the remastering of the original game, now they surprise us with an expansion full of post-game content and a new area that will give us between 10 and 20 more hours of fun. It's not perfect, but if you liked the original game, Mithros is waiting for you.
Read full review ↗For fans of the original game, Fatesworn is everything you could hope for: more Amalur! With new scenarios and a classic story of the hero trying to prevent the end of the world, the expansion adds a little bit of everything that was already there, offers timid innovations in gameplay and ensures a worthy closure to one of the best and most unknown RPGs of its generation.
Read full review ↗It is hard to articulate just how detrimental the Chaos Portal section of Kingdoms of Amalur: Re-Reckoning - Fatesworn is to the rest of the new content. Until those portals opened this felt like a story worthy of Amalur, with a few twists and turns and Agarth acting a fool (as is tradition). Then the brakes were pumped, and I was buried in purple Chaos energy for far, far too long in the main arc. If there's one lesson I hope any prospective sequel developers take from this big adventure, it's this: leave the Chaos Portals out of this and just make the game you know you can make. As the rest of the adventure proves, the Amalur franchise can still hold its weight.
Read full review ↗Kaiko's expansion seems fated to be compared to a dedicated, earnest, and haphazardly-designed fan mod.
Read full review ↗Despite some cut corners and undercooked elements, Fatesworn is a solid addition to Kingdoms of Amalur Re-Reckoning. For completionists only.
Read full review ↗While some aspects of the story are a little forgettable, if you enjoyed the original Kingdoms of Amalur then it's a fairly safe bet that you'll get some enjoyment out of this expansion. Being reunited with old friends and hearing that they still have the same voice actors is definitely a really nice touch. The new chaos features don't massively change the gameplay but having a raised level cap means that there's even more reason to experiment with your character build and enjoy the fun combat.
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