Rating momentum
Okay: 6.3/10 across 112 ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.3/10 across 112 ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Adventure, Role-playing (RPG), Fighting — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
Maglam Lord's got heart, but it's encased behind some disappointingly shoddy design.
Read full review ↗Maglam Lord has a lot of potential, but you'll need to stick it out and try to squeeze some joy from its repetitive combat system and stale dungeon design. Along with its writing, an excellently drawn cast of characters - who can be recruited and romanced through the dating mechanic - offer shining moments in an otherwise unremarkable action-JRPG. The potential is certainly there for something special, and the game's visual cues for possible results of dialogue options removes much of the guesswork common in other games, but the execution falls flat in the combat department and holds back the enjoyable visual novel elements of this package from being as good as they could be.
Read full review ↗Maglam Lord is a entertaining, albeit simple, action RPG with a wonderful story and well-done VN elements.
Read full review ↗Maglam Lord ends up in an unusual niche. It has better production values than a budget title but doesn’t offer enough to compete with a full AAA release. This makes it a lot of fun when expectations get set appropriately. It was perfect for those days when I just wanted to punish enemies by mashing buttons, and the accompanying story was a pleasant bonus.
Read full review ↗There is little in Magnum Lord that stands out as good or interesting. The story segments are mildly amusing, as well as a few of the characters, but the plot goes nowhere fast, and the rest of the game is hard to enjoy. Combat oscillates between two second stomps to five minute plus long slogs, all the while being far more boring than it might look. The entire other 'half' beyond the visual novel segments is laughably bad in the design and the game does little to separate itself from either better or more unique JRPGs currently out.
Read full review ↗Maglam Lord is a game I really want to like. It has strong aesthetics, a cute premise, and a deep weapon customization system. It’s the elements around them that I’m not that fond of. A good JRPG needs a good story to encourage you to see it through to the end, but its plot and characters are sadly not that great. The camera issues during combat also didn't help matters much. Don't get me wrong, this game isn't a poor showing and I’m sure there’s someone out there who will gel with this title and have a great time, but I can’t say I’m among them.
Read full review ↗Maglam Lord is a simple story with unforgettable characters who you will meet and argue or fight alongside with. While Maglam Lord is a shorter experience for sure, it’s definitely a fun ride of fighting and love. Dialogue is quirky and funny especially with the voice acting on top of it.
Read full review ↗Felistella can create something really fun and interesting in the future. But Maglam Lord needs to be improved in may ways.
Read full review ↗The funky settings of the world of Maglam Lord is somewhat weird but appreciated. Sadly, the variety of the content becomes too repetitive due to the lack of variable maps, recycled character motions, a short number of skills to learn and most attacks require the players to mash and grind buttons in quick succession to do more damage than not. There is no value in multiple playthroughs either so overall the game feels like an empty can at most.
Read full review ↗Maglam Lord is a beautiful game full of character and wacky moments, but it is bogged down by repetitive gameplay.
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