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Metro Quester

Metro Quester

|Japan|Simulator, Turn-based Strategy

7.4 /10

Pretty good

Trailers & screenshots
Why play it

Metro Quester is a dungeon exploration RPG based in a post-apocalyptic futuristic world created by the manga artist Kazushi Hagiwara, with a deep game system desgined by Hironori Kato that offers the excitement and surprises reminiscent of 1980s computer games through hack and slash. Featuring 24 characters and 8 classes, enjoyable combo skills, numerous customizable weapons, a bestiary, and features like NEW GAME+ for replayability, it offers plenty of depth for dedicated gamers.

Game highlights
Play style

Leans into Simulator, Turn-based Strategy, Adventure — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

4 media reviews

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SiliconeraJenni Lada · 12 Jan, 2024
8/10

Metro Quester is one of the most unique KEMCO RPGs I've played, and it really challenges people to put together a party and survive.

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Digitally DownloadedMatt Sainsbury · 9 Jan, 2024
7/10

For all its warts, though, it’s also a genuinely interesting and intense mind puzzle. I have no doubt that Metro Quester will not sell as well as Kemco’s usual by-the-number SNES-era JRPG clones. It isn’t as instantly accessible or familiar. But if Kemco published more games like this it would be a publisher to respect and pay closer attention to. These kinds of quirky, different, and memorable experiences are what we need to see more of.

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XboxEraGenghis Husameddin · 5 Jan, 2024
8/10

"... I still came back to METRO QUESTER again and again over the week. I feel that all its systems mesh together really well and it’s definitely a unique RPG experience you’ll not often find on consoles."

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NintendoBoyVictor Bocato · 26 Dec, 2023
6.5/10

If turn-based RPGs aren't appealing to many players, this one is even more niche. The feeling that there was no budget for many things to be executed the way they should be is clear. There's a extremely complex system, but there are no animated monsters, the battles are not engaging because there are no animations and this was a major factor that made the game tedious. If I were to recommend this game, I would say it would be for fans of RPGs of the genre who really like it and are used to more dated gameplay and are looking for a more complex challenge than the one a series known in the mainstream can offer, in short: hardcore players.

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