Rating momentum
Okay: 6.7/10 across 774 ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.7/10 across 774 ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Adventure, Role-playing (RPG) — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
A zero-pressure dungeon roguelike that offers some familiar comfort even if it doesn't take full advantage of its Saturday morning cartoon schtick.
Read full review ↗Even when everything's working, MythForce isn't much more than a bad port of a fun, but uninteresting game. That being said, we can't possibly recommend it in its launch state. We don't take half-baked efforts lightly, and this feels even less than that. With some patches and updates, MythForce could potentially turn things around, although we're very far from not optimistic. As things stand, avoid the Switch version of MythForce.
Read full review ↗Some of the problems in MythForce could be forgiven if the core loop stayed fresh and fun, but, sadly, it doesn't. And with services like Game Pass offering up several solid roguelikes, it's tough to justify the $29.99 price tag. Yet, the core idea of an 80s cartoon homage is a lot of fun, and a couple elements of the game succeed brilliantly. A project like this could only have been birthed out of passion, so hopefully MythForce has its day in the sun. The developer has stated it plans to support the game going forward, and further content has been hinted at. But in its current state, there's just not enough to recommend MythForce, both in terms of quantity and quality.
Read full review ↗MythForce is a video game as bold and ambitious as it is imperfect, with many well-conceived ideas and a captivating concept, but unfortunately, it can’t translate them into a good execution. The result is a video game with good features scattered here and there and notable flaws and limitations that make it a forgettable Roguelike, not up to the task of carving out a significant space in the genre and competing with other great Roguelikes.
Read full review ↗This well-polished love letter to retro cartoons stirred up so much nostalgia from the get-go. Its visuals and sound were a pleasure to behold and I’ll be revisiting it to check out the other characters to marvel at it all time and time again. I thoroughly enjoyed my time playing this game. It is a must if you love the look and feel of retro cartoons and love roguelike adventures. Even if you are not, Mythforce is worth a try as it’s unique, well-made, and action-packed to entertain regardless.
Read full review ↗MythForce had everything to please an entire generation that grew up falling in love with the peculiar aesthetic of the adventurous animations of the 1980s and 1990s, but unfortunately the inspirations were only in the concept. As soon as the game starts, it only presents us with a generic roguelite journey, simple-minded and devoid of any emotion.
Read full review ↗Despite some difficult to ignore flaws, Gamers who spent any part of their childhood in the eighties or for one reason or another harbor a fascination for that era of entertainment have plenty of reason to check out MythForce.
Read full review ↗“Mythforce” doesn’t have the staying power of other roguelites, there’s a fair share of grind in its meta progression and the first-person combat could use a bit of tune up. But, on the flip side, it is a great game to chill either alone or with friends. If there’s anything Beamdog picked up from the “Sunday morning cartoon vibes”, it’s how you can have low stakes and still have a great time with something.
Read full review ↗MythForce may have a great sense of aesthetic but the roguelike it is designed around is as basic and uninspiring as they come, becoming a quickly repetitive grindfest with little payoff.
Read full review ↗If you want the best experience possible with MythForce, play with friends. If you don't have friends, then play by yourself. If you hate yourself, then try playing with strangers. Visually, style-wise, I love MythForce. While there isn't enough dialogue what is there can be amusing the first couple of times. Combat takes some getting used to, but once you have the hang of that the game gets better. I love roguelike elements, I just need more randomness. With the exception of MythForce's style everything falls flat after a few hours. Buy this on sale and convince a few buddies to do the same and you won't be upset you did it.
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