Rating momentum
Pretty good: 7.4/10 across 4.6k ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.4/10 across 4.6k ratings. Overall vibes are good; safe to add to your backlog.
Leans into Strategy, Indie, Shooter — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
Orcs Must Die! Deathtrap's roguelite spin on the action-tower defense series works pretty well, even if grinding up orcs eventually turns into a bit of a grind.
Read full review ↗A typically snappy entry in the best series that action tower defence has to offer, held back by a repeating roguelite structure that's only partially successful.
Read full review ↗Orcs Must Die: Deathtrap retains the frenzied fun of its predecessors despite a mixed bag of format changes.
Read full review ↗Simply put, the act of playing Orcs Must Die! Deathtrap is not fun enough to abate that existential question from rattling around your head while you play.
Read full review ↗Orcs Must Die! Deathtrap has a few screws that could be tightened, but is overall a strong continuation of the series' action-strategy gameplay.
Read full review ↗By merging Rogue-lite elements and the rich variety in characters, traps, and enemies, Deathtrap attempts to push the series to a new level of strategic depth. Despite some weaknesses, such as the shallowness of the upgrade systems, the weakness of the melee combat system, and the game being unbalanced in solo play, the game compensates for this thanks to the dynamic experience, renewed challenges, and the cooperative aspect. The final result is a game that may not be perfect, but it undoubtedly carries a unique blend of action and tactics that makes it a distinctive experience within the series.
Read full review ↗Orcs Must Die! Deathtrap maintains its core gameplay loop while taking smart, innovative steps to evolve its formula. The introduction of the rougelite element was that perfect step to keeping it fresh. While some elements are yet to evolve, such as humour and user interface interaction, these don’t take away from the fun of the Orc killing carnage. With four-player co-op, it’s a great time to join in with some friends and protect the Human World from the Horde.
Read full review ↗"Orcs Must Die! Deathtrap for consoles is a fun but dusty relic from a bygone era. The core gameplay, a brilliant fusion of tower defense strategy and action-RPG chaos, remains as addictive as ever. However, this delayed port is hampered by severely dated visuals, cumbersome controls for trap placement, and a repetitive nature that eventually sets in. It's a solid recommendation for genre enthusiasts looking for a co-op romp, especially on a discount, but its age has certainly dulled its blades."
Read full review ↗Orcs Must Die! Deathtrap blends strategic defense with roguelite progression and action, offering exciting rounds, varied characters and maps, and co-op play. Performance issues and some repetition weaken it, but it’s still worthwhile for fans of defense and cooperative games.
Read full review ↗Orcs Must Die! Deathtrap succeeded in introducing a fresh idea that set it apart from previous entries and other Tower Defense games, by combining direct action with trap-based strategy and defense. However, it fell short of expectations, as its multiplayer mode suffered from sluggishness and numerous technical issues, along with limited content and repetition. This makes it enjoyable at first, but tedious in the long run.
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