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Aww Amazing!: 9.4/10 across 18.2k ratings. This score says: bump it to the top of your backlog.
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Pony Island is a 2016 Simulator, Indie, Puzzle, Adventure game rated 9.4/10 from 18.2k ratings, with a main story of about 2.5h, available on Linux, Mac, PC (Microsoft Windows).
Aww Amazing!: 9.4/10 across 18.2k ratings. This score says: bump it to the top of your backlog.
Leans into Simulator, Indie, Puzzle, with a main story around 2.5h. Check if that style and time commitment fit you.
17 media reviews
I greatly enjoyed the two or so hours it took me to play through Pony Island. This is a game that delights in toying with your expectations and in breaking the fourth wall, in revealing its sinister yet playful world, and in building up a compelling antagonist and telling an ambiguous story. Pony Island is about as punk rock as they come.
Read full review ↗Sharp, multilayered satire that remembers to be a game even as it makes fun of us for playing.
Read full review ↗Pony Island's action sequences are repetitive and unforgiving, but the bizarre narrative doles out intrigue and humor in equal parts
Read full review ↗Pony Island messes with players in unexpected ways that stuck with me for days. It took a number of unexpected turns that caught me off guard and was constantly filling me with a sense of inescapable unease. It wasn't on my radar at all before it released, but at under $5 it's a wonderful use of two hours of your life.
Read full review ↗Don't read anymore reviews; don't watch any videos. Just play this game. Any further coverage will only detract from your enjoyment.
Read full review ↗Pony Island is clever, creative and veritably ludicrous. It's not heavy on mechanics, and puzzles can slow down the experience, but its satanic tendencies and cultural observations endures far beyond its prompt closure. Neither for, nor about ponies.
Read full review ↗Due to the fact that Pony Island only asks a minor investment in terms of both time and price point ($5), but even more so because it's just so much fun, it falls under "must-play" territory and provides a vastly different experience from other modern-day indies.
Read full review ↗In an attempt to frame the antagonistic nature of the designer/player dynamic and ask why a game can't be simple, uncomplicated fun, Mullins has saddled his creation with an incredibly tedious third act
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