Rating momentum
Pretty good: 7.2/10 across 1.3k ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.2/10 across 1.3k ratings. Overall vibes are good; safe to add to your backlog.
Leans into Simulator, Strategy, Indie — a quick read on whether that fantasy matches what you usually enjoy.
7 media reviews
Realpolitiks really wishes it was something as grand as Europa Universalis, but in reality, it's more akin to the Tropico games or a souped-up Football Manager. You have a lot of systems to manage, but the choices you make within these systems aren't as open as we'd like and you're left spinning countless diplomatic plates without the agency befitting such a seat of power. The end result is a grand strategy game that struggles to find a middle ground between accessibility for newcomers and long-term investment for genre veterans.
Read full review ↗Realpolitik II isn't for everyone. Its complex and deep strategy requires players to commit to studying every aspect of the game in depth—to an almost obsessive degree.
Read full review ↗That being said, Realpolitiks is a really delightful game to have for on-the-go play, on a console that I would never have guessed would end up with something like this on it.
Read full review ↗In Realpolitiks the player can rule an entire nation: the product is an ambitious 'strategic game', maybe too simple and shallow.
Read full review ↗A broken game, without anything good and imbued with a tragicomic approach to international economy and politic.
Read full review ↗Realpolitiks is a Europa Universalis-like, it's a grand strategy sets in the present and in the near future. It is suitable for everyone, but too easy for more experienced that are looking for a real challenge.
Read full review ↗Realpolitiks suffers from being designed simultaneously for the PC and mobile devices. It's really hard to create a game that will be successful on both platforms. Jujubee's creation takes inspiration from big, complex strategies and at the same time simplifies the mechanics and the audiovisual side. There will be no success on the PC, perhaps the future mobile edition can do more.
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