Play style
Leans into Platform, Adventure, Arcade — a quick read on whether that fantasy matches what you usually enjoy.
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Leans into Platform, Adventure, Arcade — a quick read on whether that fantasy matches what you usually enjoy.
5 media reviews
A sequel that has very little to contribute to the first installment, except for more levels that are added to the 50 of Reed Remastered. The scenario design has been slightly improved and the difficulty has been increased, but otherwise, everything remains exactly the same without changing anything.
Read full review ↗If you're looking for something simple to play, Reed 2 might be worth it. However, if you are a little picky with the quality of the games, you might want to look for another title. The main problem of the game is not only the poorly developed level design and some programming errors, but its lack of boldness.
Read full review ↗Reed 2 feels like more of the same, and while that’s not always a bad thing to see in a sequel, I can’t help but feel that Reed 2 tries too much to make things harder than the first for no reason, and outside of an objective change in each of the stages, the whole experience feels almost as if I’m playing bonus levels of Reed Remastered that are terrible. Sure, the controls and other aspects are still solid, but when the level design is a step backwards instead of forwards, I can’t call Reed 2 a good sequel at all, and even using the term “Sequel” feels too generous here.
Read full review ↗Reed 2 is a simple platformer with cheap ways to die and similar mechanics from the first game. For a short game of 52 small levels, it can take a while.
Read full review ↗New iterations of existing games, especially when they come out with shorter proximity to one another, can be weird sometimes...
Read full review ↗