Rating momentum
Aww Great!: 8.4/10 across 418 ratings. Word of mouth is strong — if you like the genre, go for it.
About 30 seconds
Answer four quick questions about your experience.

Aww Great!: 8.4/10 across 418 ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Platform, Puzzle, Adventure — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
A level-morphing puzzle game with enough charm and ingenuity to overcome its control issues and short length.
Read full review ↗In a year with more than a few solid platformers, Semblance still manages to stand out.
Read full review ↗Semblance offers an intriguingly fresh take on the age-old 2D platformer. Its story may be all visual and very much open to interpretation, but what it lacks in narrative density it more than makes up for with a generous helping of levels to explore where the platforming itself is a vital part of the puzzle to be solved. While it's lacking in long-term replay value, it's a definitely worth your time if you're looking for a new 2D challenge.
Read full review ↗Semblance goes beyond the puzzle genre and adds their own special take on platform games.
Read full review ↗Nevertheless, even four years later, Semblance is a really good time, and the world-shaping gimmick is a whole ton of fun to mess around with. I only just wish it hadn’t taken me this long to finally get to shaping this delightful experience.
Read full review ↗Unique puzzle platformer with some great ideas. Just without certain story and adequate ending.
Read full review ↗Semblance is a different type of puzzle/platformer that brings something new to the table. I had a lot of fun playing the game on Nintendo Switch on my TV and on the console's screen, finding the right way to bend platforms to do my will as I grabbed all spheres in my path. The game can be completed in around four hours or so, but your mileage may vary depending on your experience with games in the genre.
Read full review ↗The puzzles involve a host of mechanics, slowly introduced over the course of the game, mainly centering around terrain being reshaped, much like Play-Doh. The character’s dash ability allows the player to mold the environment to a certain extent in a bid to access previously inaccessible areas.
Read full review ↗