Rating momentum
Aww Great!: 8.2/10 across 88.6k ratings. Word of mouth is strong — if you like the genre, go for it.
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Shadow of the Tomb Raider is a 2018 Adventure, Shooter, Puzzle game rated 8.2/10 from 88.6k ratings, with a main story of about 12h, available on Google Stadia, Linux, Mac, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S.
Aww Great!: 8.2/10 across 88.6k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Adventure, Shooter, Puzzle, with a main story around 12h. Check if that style and time commitment fit you.
20 media reviews
Shadow of the Tomb Raider offers up a powerful finale to Lara Croft's origin trilogy.
Read full review ↗Raiding ancient tombs and exploring dense environments is still outstanding in Lara's latest, but the mechanics of the reboot series are getting as rough and unpredictable as the terrain.
Read full review ↗Slick and overly downbeat, Lara's latest sees the reboot trilogy end just as it began.
Read full review ↗A greater focus on raiding tombs, and massively improved stealth combat, make this one of Lara Croft's best modern adventures.
Read full review ↗Eventually, Shadow of the Tomb Raider succumbs to the darkness, repeating many of the series' usual mistakes, but along the way it shines a thrilling and refreshing light.
Read full review ↗The final and strongest entry in the rebooted trilogy, this adventure sticks to Lara's strengths while embracing its dark side.
Read full review ↗It delivers bombastic action alongside an engaging collecting and crafting loop. Sadly, the same can't be said for Lara Croft and the overall narrative
Read full review ↗This game revels in its own beauty, but the plot collapses under the slightest scrutiny
Read full review ↗For all the savvy tweaks to combat and exploration, Shadow of the Tomb Raider unfortunately feels like an extremely long expansion pack, now with killer fish and face mud.
Read full review ↗That's why the narrative payoff falls short. Lara has always played the roles of savior and protector and researcher and badass -- almost entirely because those are parts she has been thrust into. Shadow of the Tomb Raider is a perfectly good game, but it feels as though it never figures out a way to address the most compelling aspect of this arc: Lara's personal growth. What path does she want to carve? What does she want her legacy to be? Maybe she'd be happiest spending her life raiding tombs -- all of the danger with none of the world-ending stakes. The glass half-full analysis is that she's a regular chip off the ol' block; glass half-empty, she never really escaped her father's shadow.
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