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Star Wars Battlefront

Star Wars Battlefront

|Sweden, United States|Shooter

7.2 /10

Pretty good

Hot

6.3k ratings
Rating sources
Steam · Player score7.9/105.8k ratingsIGDB · Critic score6.8/1018 ratingsIGDB · Player score6.8/10442 ratings
Trailers & screenshots
Why play it

In 2004, the original Star Wars: Battlefront came onto the scene and took gamers – and Star Wars fans – by surprise. It was an ambitious action shooter that gave players the opportunity to step into the shoes of their favorite Star Wars characters, pilot quintessential Star Wars vehicles, and relive classic Star Wars battles. Fast forward nearly 10 years and gamers still have many of those same Star Wars gaming fantasies – but now they wish to experience those larger-than-life battles in magnificent high definition, with all of the amazing special effects, vehicle physics and gameplay intensity that the next-generation has to offer. Star Wars Battlefront, developed by DICE on Frostbite 3, will surprise and delight fans yet again with a new experience inside this beloved universe made with our signature DICE craftsmanship and commitment to excellence.

Game highlights
Rating momentum

Pretty good: 7.2/10 across 6.3k ratings. Overall vibes are good; safe to add to your backlog.

Play style

Leans into Shooter — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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IGNMitch Dyer · 12 Nov, 2015
8/10

Star Wars Battlefront captures the essence of Star Wars beautifully, harnessing the most exciting and memorable pieces of the universe for a unique and spectacular combat sandbox. Aside from awkward performances and a poor original score, Battlefront is a master class in aesthetic authenticity. Beyond a few essential modes built for casual competition, however, Battlefront is unfocused, relying on excess game types to compensate for an absent single-player campaign.

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GameSpotMike Mahardy · 16 Nov, 2015
7/10

Star Wars Battlefront shooter brings grand spectacle to the iconic sci-fi universe, but the overall experience wears thin with time.

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EurogamerMartin Robinson · 20 Nov, 2015
7.5/10

Battlefront's multiplayer-centric action is stylish and refreshingly simple, although it can feel more stunted than streamlined.

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PC GamerAndy Kelly · 18 Nov, 2015
7.2/10

Brilliantly captures the look and feel of classic Star Wars, but beneath its cinematic flair lies a pretty generic multiplayer shooter.

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PolygonDave Tach · 17 Nov, 2015
8/10

Battlefront trades complexity for accessibility

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GamesRadar+Andy Hartup · 16 Nov, 2015
8/10

A beautiful recreation of Star Wars, and a solid if simple shooter. This is a game you'll love intensely albeit for a short space of time.

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Game InformerAndrew Reiner · 17 Nov, 2015
7.5/10

Star Wars' battles have never looked or played this well, but the thrills grow repetitive quickly

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GuardianKeith Stuart · 19 Nov, 2015
6/10

Get a bunch of equally enthusiastic friends together and you'll have many hours of nostalgic revery, with that Williams score nudging you through match after match. But then you'll reach the outer edge of this game's progression system, or you'll get a little too familiar with the four landscapes on offer, and the magic will wane. And then, of course, there will be downloadable content, massing in a distant corner of the galaxy, waiting to invade.

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Washington PostMichael Thomsen · 20 Nov, 2015

In good moments, it feels like you're heading somewhere promising, halfway to getting a gun you really want. In bad moments, getting what you want is a pleasureless anti-climax, that leaves you even further away from the next upgrade milestone.

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Rock, Paper, ShotgunAlec Meer · 19 Nov, 2015

While the destructive potential of weapons and cards alike in some cases increases as you level up, it's much more about finding the ones you like best rather than having a de facto edge. Sadly, this in turn means that unlocks can be quite underwhelming, especially as weapons are all bound to obey the movies' pew-pew and dead behaviour. A new pistol or rifle might look different, but bar a few explicitly short-range/higher damage variants, it feels broadly the same as anything else. You don't feel empowered by your new toy, but instead have to get on back out there and keep doing the same thing.

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