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Strike Suit Zero: Director's Cut

Strike Suit Zero: Director's Cut

|United Kingdom|Arcade, Indie

7.3 /10

Pretty good

Niche

401 ratings
Rating sources
Steam · Player score8.2/10391 ratingsIGDB · Critic score6.9/108 ratingsIGDB · Player score5.0/102 ratings
Trailers & screenshots
Why play it

In the year 2299, an interstellar war rages. Take control of the Strike Suit – a craft with the ability to transform into a hulking suit of space armor - in a bid to save Earth from destruction. Immerse yourself in massive fleet battles where your dogfighting skills will directly affect the fate of the cosmos. Discover a colorful and vibrant universe, with an epic story spanning 17 unique missions. Engage intelligent enemy fighters and take on colossal capital ships, exploiting weak points in their super-structure to blow them apart piece by piece. Upgrade your Strike Suit and customize your weapon load-outs to tailor combat to your tastes. Take advantage of six craft, including three Strike Suits, to experience dogfighting action as you’ve never seen it before. The Director’s Cut is the definitive version of the game featuring a next-gen graphical overhaul, restructured campaign and additional content – including the Heroes of the Fleet campaign.

Game highlights
Rating momentum

Pretty good: 7.3/10 across 401 ratings. Overall vibes are good; safe to add to your backlog.

Play style

This is a Expanded game leaning into Arcade, Indie, Shooter. Confirm the form and fantasy before you commit.

Reviews

20 media reviews

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GameSpotBrett Todd · 10 Apr, 2014
5/10

The Director's Cut version of last year's Strike Suit Zero is periodically entertaining, but clogged up with too much repetition and an unconvincing Transformer ship gimmick.

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Push SquareRobert Ramsey · 6 Apr, 2014
7/10

When it's at its absolute best, Strike Suit Zero: Director's Cut is a brilliantly bombastic, incredibly intense space combat game that's sure to give you wings. Complex controls, a couple of poor design choices, and some iffy mechanics can make it difficult to love, but conquering the final frontier will leave you with a sense of accomplishment that's currently unrivalled on the PS4.

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Nintendo LifePJ O'Reilly · 13 May, 2019
5/10

There's no escaping the fact that Strike Suit Zero is a let-down, despite the promise of this enhanced edition. The Director's Cut has fixed issues with checkpointing and, in terms of content, is certainly a generous package on Switch, but the game never escapes the fact that its central conceit isn't satisfactorily delivered upon. With better mech controls and some more time and care put into delivering more varied missions this could have been a great little space combat game, but as it stands it's hard to recommend to anyone other than diehard space jockeys.

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Pure XboxDave Letcavage · 11 Apr, 2014
6/10

We can still easily slap on a stamp of approval for seasoned fans of the genre – especially with no other alternatives on Xbox One – though anyone that has yet to attend flight school likely won't find this to be the most welcoming place to get started.

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Hardcore GamerBradly Storm · 15 Apr, 2014
8/10

At the end of the day, folks who enjoyed the original Strike Suit Zero may want to pick up Director's Cut, especially because upgrading on Steam is only a few bucks. Those who never got around to playing but have a particular affinity for space combat, missile-spewing mechs and loads of ship customization might also want to be pick up the game.

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NintendoWorldReportJohn Rairdin · 13 May, 2019
7/10

Its performance levels make it a bit of a rough ride as well. All that said, its grasp on the genre is solid enough that I still found myself having a very good time playing it. If you're hankering for a classic 3D space shooter you can take on the go, give Strike Suit Zero a shot.

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Video ChumsA.J. Maciejewski · 8 May, 2019
8/10

In such an underrepresented genre, Strike Suit Zero certainly stands out and being able to play it on the Switch is very cool.

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SelectButtonKevin Mitchell · 20 May, 2014
7/10

Strike Suit Zero: Director's Cut fixes many of the glaring issues from the initial release of the game, giving console and PC gamers the definitive edition of the game. The controls will take some getting used to, and in the heat of the intense dogfighting, it is easy to hit the wrong button or lose your target. Word of advice, don't crash into capital ships.

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The Digital FixGareth Gallagher · 5 May, 2014
6/10

If you have missed space-combat shooters, as they are a real rarity, then you could do a lot worse than SSZ: Director's Cut. The truth is that the director's cut hasn't improved anything majorly from the first game, so if you have it on the PC then don't expect some revelation here as you'll be left wanting. If you don't care about story, odd pacing and at times frustrating checkpointing then you might get along quite well with SSZ. It's a brief, fun and at times utterly beautiful space-combat game, and you get to be a mech...in space...with a lot of rockets. If you just felt something warm inside then give it a punt, but you'll need to balance your love of galactic warfare with a heavy dose of forgiveness.

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GameZoneMike Splechta · 29 Apr, 2014
8/10

It's no show stopper, but I appreciate the game's commitment of sticking to the genre's old-school roots.

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