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The Disney Afternoon Collection

The Disney Afternoon Collection

|Japan, United States|Arcade, Platform

7.9 /10

Pretty good

Hot

1.1k ratings
Rating sources
Steam · Player score8.7/101.1k ratingsIGDB · Critic score7.4/1016 ratingsIGDB · Player score8.0/103 ratings
Trailers & screenshots
Why play it

The Disney Afternoon Collection brings together six retro games from Capcom into one colourful new package. The games feature a number of beloved characters from memorable 80s and 90s Disney TV shows.

Story and worldbuilding

DuckTales: The Beagle Boys attempt another raid on Scrooge's money bin, with Baggy, Burger and Bouncer Beagle capturing Huey, Dewey and Louie. After Scrooge rescues them, he finds Big Time Beagle in his office with a painting in his hands. With the help of Duckworth, Big Time is defeated and retreats. The painting reveals the locations of five treasures, and Scrooge wastes no time to set out for them. Scrooge and Launchpad visit the Amazon to find the Sceptre of the Incan King. Using eight golden coins, they uncover the hidden temple of Manco Capquack, but the sceptre is lost and the temple is destroyed by its guardian statue. The chief of the natives then approaches Scrooge and Launchpad and thanks them for returning their city to them, and gives Scrooge the recovered sceptre in return, which was just the king's back scratcher. Scrooge, the nephews and Webby visit the castle of Drake Von Vladstone, also known as Dracula Duck, who was the heir to the Coin of the Lost Realm. The boys fall into a trap door and are spread throughout the Transylvanian mansion, but Scrooge saves them from the Beagle Boys, disguised as ghosts. Each of the beagle boys were also carrying a torn sheet of paper which contained part of a riddle. They uncover a mirror where Scrooge solves the riddle, and Magica De Spell reveals herself, who is also after the coin. Scrooge and Magica then face off for it, and the sorceress is defeated and retreats empty-handed. Scrooge and the nephews travel to the African Mines to find the Giant Diamond of the Inner Earth, but they find the workers are being scared off by voices and earthquakes, claiming the mine is haunted. Deep underground, Scrooge discovers that the Terra-Firmians and their games are the cause, and after interfering he is attacked by their king. Defeated, the king makes an agreement with Scrooge to stop the games in exchange for the mining operations to continue, as it will rid them of the diamonds they consider to be "garbage rocks". He gives Scrooge the Giant Diamond of the Inner Earth to start with. DuckTales 2: As the game opens, Huey runs to his uncle Scrooge McDuck with a torn piece of paper, which is a piece of a treasure map drawn by Fergus McDuck. Inspired to discover the hidden treasure left by Fergus, Scrooge starts an expedition to find the missing pieces, unaware that his archenemy Flintheart Glomgold is also after the lost treasure of McDuck. Scrooge travels to Niagara Falls, a pirate ship in the Bermuda Triangle, Mu, Egypt and Scotland. Each area has its own unique treasure that is guarded by a boss. After all five main stages are cleared, Webby is kidnapped by Glomgold and held for ransom on the pirate ship in the Bermuda Triangle. Scrooge arrives and gives Glomgold the treasures, only to discover that this "Glomgold" is actually a shapeshifting robot called the D-1000 programmed to destroy him. After the D-1000 is defeated, Glomgold sinks the ship and tries to take Scrooge and the treasures with it. Chip 'n Dale Rescue Rangers: The game begins with an exposition scene of Gadget speaking to Chip 'n' Dale, about the latest scheme cooked up by Fat Cat. Then the game presents a map of various locations throughout the city, in a similar format to other Capcom games such as Mega Man and Bionic Commando, that allow the player to choose which levels to enter into. Each individual stage is set-up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up various objects to throw at enemies and bosses. Each character can withstand only three direct hits before they lose a life

Game highlights
Rating momentum

Pretty good: 7.9/10 across 1.1k ratings. Overall vibes are good; safe to add to your backlog.

Play style

This is a Bundle leaning into Arcade, Platform, Adventure. Confirm the form and fantasy before you commit.

Reviews

20 media reviews

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IGNSamuel Claiborn · 18 Apr, 2017
7/10

With three hits and three duds from Capcom/Disney years that you might remember with varying levels of fondness, the Disney Afternoon Collection is clearly aimed at children of the 90s. I have trouble seeing its appeal to anyone else. But if vintage duck-based platformers are your thing, grab a Capri Sun and a handful of Gushers and invite your friends over to play.

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GameSpotJason D'Aprile · 22 Apr, 2017
7/10

Six retro games to remind you that games from the good old days were difficult, but relentlessly charming.

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DestructoidChris Carter · 18 Apr, 2017
8/10

As an important piece of gaming preservation, I'd almost say that Disney Afternoon Collection is worth picking up just for the DuckTales and Chip 'n Dale sequels, but the truth is nearly every game deserves to be played at least once. For now I can only dream of Adventures in Magic Kingdom, Little Mermaid, and Mickey Mousecapade as DLC.

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Push SquareDan Thompson · 18 Apr, 2017
8/10

Objectively The Disney Afternoon Collection is quite the value. Priced at £15.99/$19.99, Capcom has given gamers quite the appetising package, whether you're familiar with Capcom's retro Disney games or not. Once again, the production values and accuracy of these emulations are second-to-none, but it's the added features – like the rewind option and abundance of original artwork – that makes this selection essential.

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Nintendo LifeOliver Reynolds · 25 Feb, 2026
8/10

The Disney Afternoon Collection is a delightful throwback to the '90s, offering up eight mostly great games across the NES and SNES. While you could potentially skip one or two, the lineup represents a particularly prolific period for Capcom, one in which licensed games were - contrary to much of the competition - actually worth your time and money.With a handy rewind feature and the sort of supplemental material you've come to expect from Digital Eclipse, this is a great compilation that deserves a second chance on Switch 1 and 2.

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ShacknewsSteve Watts · 18 Apr, 2017
8/10

The Disney Afternoon Collection may not have the consistency of Capcom's previous work with the Eclipse Engine, thanks to its library varying in quality. But it is just as reverent and breezy, and the addition of the Rewind feature helps ease the journey into the past. If you were a fan of even a few of these games, you owe it to yourself to see them presented so respectfully for a modern audience.

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Hardcore GamerChris Shive · 18 Apr, 2017
7/10

The Disney Afternoon Collection is a fine assortment of NES Disney Classics. None of these games reach the pinnacle of 8-bit greatness, but they're all enjoyable.

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ImpulsegamerGareth Newnham · 15 Jun, 2026
8.2/10

A fantastic collection for fans of Capcom's delightful Disney platformers, now with added Goof Troop.

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Gaming-VillageSebastian Küpper · 30 May, 2026
8/10

The Disney Afternoon Collection is a successful collection of several genuine classics that, despite their age, are still worth both the time and the money today.

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Chicas GamersAntonio Benítez · 28 May, 2026
8.3/10

The Disney Afternoon Collection is much more than a retro compilation; it’s a small time capsule of an era when Disney and Capcom formed a practically perfect partnership. Packed with challenging platformers, unforgettable tunes, and plenty of nineties charm, this edition for Nintendo Switch and Switch 2 manages to recapture the magic of those classic games while adding modern quality-of-life improvements that make the experience much smoother today. While not all titles have aged equally well, the package as a whole still feels like a love letter to retro gaming and to an entire generation that grew up glued to a CRT TV after school.

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