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The Walking Dead: 400 Days

The Walking Dead: 400 Days

|United States|Point-and-click, Adventure

7.7 /10

Pretty good

Hot

2k ratings
Time to beat
Main
2h
Main + extras
1.8h
Complete
4h
Rating sources
Steam · Player score7.7/101.7k ratingsIGDB · Critic score7.7/105 ratingsIGDB · Player score7.1/10262 ratings
Trailers & screenshots
Why play it

The Walking Dead: 400 Days is a 2013 Point-and-click, Adventure game rated 7.7/10 from 2k ratings, with a main story of about 2h, available on Mac, PC (Microsoft Windows), PlayStation 3, PlayStation Vita, Xbox 360.

The Walking Dead – 400 Days is a DLC episode for Season One. 400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one of the undead apocalypse to day 400. The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.

Story and worldbuilding

With most of it based on a truck stop called Gil's Pitstop on a Georgia highway, "400 Days" tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from one day before the undead apocalypse to day 400. The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into "400 Days" and the choices you make in "400 Days" will resonate into Season 2. At the end of "400 Days", the stories are wrapped up, and leaves a few hints towards what we can anticipate to see from Season 2.

Game highlights
Rating momentum

Pretty good: 7.7/10 across 2k ratings. Overall vibes are good; safe to add to your backlog.

Play style

This is a DLC leaning into Point-and-click, Adventure, with a main story around 2h. Check form, fantasy, and time commitment.

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