Rating momentum
Aww Great!: 8.5/10 across 13.4k ratings. Word of mouth is strong — if you like the genre, go for it.
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Tyranny is a 2016 Real Time Strategy, Adventure, Strategy, Role-playing (RPG) game rated 8.5/10 from 13.4k ratings, with a main story of about 20h, available on Linux, Mac, PC (Microsoft Windows).
Aww Great!: 8.5/10 across 13.4k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Real Time Strategy, Adventure, Strategy, with a main story around 20h. Check if that style and time commitment fit you.
20 media reviews
Tyranny is a memorable RPG that looks great and feels fresh, even while largely working in the confines of the old Infinity Engine style. It's also the rare sprawling RPG that invites you to replay it, as its comparatively short running time and significant changes based on choice greatly change the experience from playthrough to playthrough, and combat is deep enough to last. With Tyranny, the old feels new again.
Read full review ↗Tyranny's depiction of evil is fascinating and thought-provoking, albeit somewhat obscured by convoluted quest-lines and repetitive combat.
Read full review ↗Repetitive combat and an abrupt ending spoil what is otherwise a remarkable feat of worldbuilding.
Read full review ↗Tyranny's bad guy morality system is a little on the nose, and other aspects of the game sometimes suffer. But the game's dedication to that conceit works, setting a path of bargaining and self-examination. Even amidst self-doubt, I did summon a volcano and destroy a library — and I’d probably do it again.
Read full review ↗A rich fantasy characterized by deeply troubling themes, imagery, dialogue, and actions
Read full review ↗The latest role-playing fantasy from the Pillars of Eternity creators puts players into a morally ambiguous universe of tyrants and mercenaries
Read full review ↗Muddled? I am. There’s so much going on here, but I never really feel like I’ve got a proper grip on it. It feels like a puddle the size of the Atlantic – this vast concept, but too gossamer to sink in deep. Huge stories, but minor roles in them. Exquisite detail, but all going by too fast. And yet, pretty good with it. Just not as good as what’s come before.
Read full review ↗Tyranny is most certainly a tale of two halves. The first half is immediately gripping and combat starts off a bit challenging due to the lack of abilities and options. As the game enters its second half, the plot starts to feel rushed and gameplay becomes an issue of "been there, done that." The world and lore built here are worth exploring and I anxiously await another excuse to return to this setting, but at the same time, I really hope it comes with improvements to the AI and combat in general.
Read full review ↗Tyranny is another showcase of Obsidian’s penchant for quality world-building and writing prowess, but limitations in the game’s scope and length as well as repetitive gameplay prevent Tyranny from being a must-play title even for fans of western styled RPGs. That said, it is an interesting enough experience that those who decide to undertake the role of Fatebinder will experience a mostly memorable tale of conquest and rebellion.
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