Rating momentum
Aww Great!: 8.9/10 across 12.1k ratings. Word of mouth is strong — if you like the genre, go for it.
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Warhammer 40,000: Dawn of War is a 2004 Real Time Strategy, Strategy game rated 8.9/10 from 12.1k ratings, with a main story of about 17h, available on PC (Microsoft Windows).
Aww Great!: 8.9/10 across 12.1k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Real Time Strategy, Strategy, with a main story around 17h. Check if that style and time commitment fit you.
20 media reviews
Warhammer 40K: Dawn of War 3 is flashy and loaded with complex, micromanagement-heavy warfare. Its single-player campaign is long and challenging, but feels uninspired because it rarely makes creative use of the three factions' abilities. In multiplayer it's even more demanding and intimidatingly chaotic, but with only one mode and not a lot of maps, it seems limited. Relic deserves credit for not simply remaking the same game with prettier graphics, but this hybrid approach doesn't feel as strong as Dawn of War 2's memorable tactical focus.
Read full review ↗Dawn of War III mashes micromanagement and big-scale strategy together in a system that's messy but exhilarating.
Read full review ↗Dawn of War finally returns with a fascinating, if imperfect, twist on the modern RTS.
Read full review ↗Dawn of War 3 has overly dominant elites, and a merely serviceable campaign, but it captures the power of mass battles well.
Read full review ↗While the campaign can feel like a lifeless chore, the multiplayer options offer interesting tweaks on classic genre staples
Read full review ↗While decent RTS campaigns increasingly feel like my white whale, I can usually depend on Relic for something better.
Read full review ↗Warhammer 40,000: Dawn of War III takes a few steps back in time to make one step forward. It hearkens back to a lot of older design choices from the first game, and attempts to build upon other RTS conventions in the process. Not everything works (especially the strict adherence to the core conceit), but it's still very much both a Warhammer and a Dawn of War joint.
Read full review ↗As an experiment in how far the boundaries of what constitutes an RTS can be pushed, I admire Dawn of War III for what it's tried. It may not have entirely pulled it off, but there aren't many games that play like this (WarCraft 3 fans, this one's for you), and there aren't many trying such interesting things with the way their factions are designed.
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