Rating momentum
Okay: 6.0/10 across 3.1k ratings. Decent score — check if the gameplay loop clicks for you.
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Okay: 6.0/10 across 3.1k ratings. Decent score — check if the gameplay loop clicks for you.
Leans into Real Time Strategy, Simulator, Strategy — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
A solid core could provide some great competitive match-ups, but the dreary, generic campaign will fail to impress solo gamers.
Read full review ↗Realms of Ruin is a clumsy RTS that's devoid of Warhammer's characteristic grim darkness.
Read full review ↗I feel like I can let a lot of you know whether you'd like Warhammer Age Of Sigmar: Realms Of Ruin with just a few words: it's about micromanagement. Victory is dependent on rapidly issuing movement, attack and ability commands to several small squads of soldiers, and your units will pay a heavy price if your attention leaves them for more than a few moments.
Read full review ↗Warhammer Age of Sigmar: Realms of Ruin is a challenging but flawed game with some interesting RTS mechanics but lacking in factions and extras. A worthy purchase only for hardcore fans of the genre or those who very much enjoy multiplayer and pvp aspects of these games
Read full review ↗Warhammer Age of Sigmar: Realms of Ruin is a great strategy game with a perfect story. Unfortunately, the game offers absolutely no added value, and if you’ve played something similar before, you won’t feel like playing it again. I’d simply say that the game is a well-made case of déjà vu, with all the trimmings. Personally, I’m disappointed because I expected more for the money. However, if this is your first time playing a game in this genre, you’ll be thrilled and will be looking for something else to play next.
Read full review ↗A good RTS with four different factions with distinct playstyles. If you want a taste of the Warhammer world, this may be a good place to start, though watch out for frantic combat and demanding action!
Read full review ↗Warhammer Age of Sigmar: Realm of Ruin has great ideas. It simply fumbles in the execution. While free from any bugs (at least in my time with the game) or major unforgivable flaws, it simply fails to hold your attention, offering the idea of cool mechanics without ever really delivering.
Read full review ↗Despite these criticisms, Age of Sigmar: Realms of Ruin gets the fundamentals right, and provides a highly effective and engaging streamlined RTS that feels like it a genuine effort to modernise the classic approach to the genre. The MOBA-like battle maps and focus on constantly-moving aggression might put those players off who enjoy a more defensive tactics, and the whole thing will be over way too early if you’re not prepared to get involved in the multiplayer, but no one can deny that this is a flashy and exciting skirmish-level Warhammer game that sits nicely within the broader library of grand strategy, RPG, and action titles that use the license these days.
Read full review ↗Warhammer Age of Sigmar: Realms of Ruin has great graphics, character modelling, voice acting and environment design, but it fails in one very important area: Gameplay. Its lack of the most basic features of RTSs and its imitation of the MOBA genre turn it into a game that cannot be easily recommended to fans of the genre.
Read full review ↗I consider this new installment of Warhammer to be an invitation to newcomers, not only to the franchise, but also to the genre. Frontier manages to bring players into the universe in each battle with outstanding art that makes the gameplay pale and does not favor the scarce variety of factions and missions due to its own qualities.
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