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White Knuckle

White Knuckle

|Platform, Adventure

9.8 /10

Aww Amazing!

Hot

13.8k ratings
Trailers & screenshots
Why play it

White Knuckle is a first person speed climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will take you to the highest peaks under ten thousand meters of concrete and decay.

Story and worldbuilding

You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.

Game highlights
Rating momentum

Aww Amazing!: 9.8/10 across 13.8k ratings. This score says: bump it to the top of your backlog.

Play style

Leans into Platform, Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

3 media reviews

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Member

Gaming ProfessorsMartin Nutter · 16 Jul, 2026
8/10

White Knuckle is one of those games that’s definitely not for everyone. Whilst many players will appreciate its original concept, others may be put off, mainly because of its high difficulty. I’d definitely recommend going through the tutorial to familiarise yourself with the basic mechanics; without it, you’d be just as confused as I was at the start. In any case, even the tutorial will take you some time to complete and presents just as much of a challenge as the main campaign. Don’t expect to finish the game in two or three hours. Completing it is a long-haul endeavour, and not everyone will make it to the finish line. Every failure is a small step towards success, and it’s really worth it for the frayed nerves and scraped hands from all that constant climbing.

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MKAU GamingJames Fraser-Smith · 29 Jun, 2025
8/10

White Knuckle is intense, stylish, and unforgiving—in all the right ways. It’s a love letter to speedrunners and ’90s retro platforming fans.

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TheBigBoisZachary Holmes · 13 Jun, 2025
8.5/10

White Knuckle is a brutal, brilliant climbing game trapped inside a skin of industrial horror. It doesn’t beg for your attention—it demands your focus, your patience, and your respect. Every run is an exercise in tension. Every death is a lesson. And every inch climbed feels like defiance. There’s work to be done before it reaches its full potential. The enemy design needs rethinking. The meta-progression needs more teeth. But the foundation? Rock solid. If the devs stick the landing, White Knuckle could become the Spelunky of vertical horror. Right now, it’s a cult hit waiting to explode.

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