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Cloudpunk

Cloudpunk

|Germany, United Kingdom|Simulator, Adventure

8.4 /10

Aww Great!

Hot

15.5k ratings
Time to beat
Main + extras
15h
Trailers & screenshots
Why play it

A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.

Story and worldbuilding

Your name is Rania. This is your first night working for Cloudpunk, the semi-legal delivery company based in the sprawling city of Nivalis. You go everywhere, from the Marrow below to the spires that pierce the grey clouds high above before scraping the edge of the troposphere. No delivery job is too dangerous, and no one is faster than a Cloudpunk driver. In this story-based exploration game, you will meet a diverse range of characters including androids, AI and unscrupulous humans at every level of society. Everyone has a story, and in the course of one night in Nivalis, everything will change.

Game highlights
Rating momentum

Aww Great!: 8.4/10 across 15.5k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Simulator, Adventure, Indie, with a main story around 15h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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Media

Member

GameSpotDavid Wildgoose · 7 May, 2020
7/10

Cloudpunk is a neon-doused celebration of cyberpunk style that occasionally obscures the story it wants to tell.

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EurogamerVikki Blake · 27 Apr, 2020
7.5/10

Cloudpunk offers a beautiful city to explore, but unfortunately there's not much to discover there once you delve deeper.

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PC GamerAndy Kelly · 23 Apr, 2020
8/10

The story has some issues, but this vast, beautiful city is a joy to take flight in.

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Rock, Paper, ShotgunSin Vega · 27 Apr, 2020

It feels unappreciative to wish that there could be even more of it, but it’s like that perfect cup of tea. You’ll always want another one.

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DestructoidAdzuken · 27 Apr, 2020
6.5/10

You largely get what it says on the box, but Cloudpunk would have benefited from more compelling gameplay and a more focused story. It's not that it's badly designed or horribly written, it just doesn't quite reach the clouds.

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Push SquareJohn Cal McCormick · 19 Oct, 2020
6/10

Gameplay-wise, as an employee of Cloudpunk you're expected to deliver packages around Nivalis, sometimes within a time limit. You'll do this by piloting your HOVA — a flying car that you can customise — around the city, keeping an eye on both how much gas you've got left and whether your vehicle needs any repairs. It's simple and straight-forward, and it amuses just enough to keep Cloudpunk from dragging during it's nigh 10-hour running time.

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Nintendo LifePJ O'Reilly · 19 Oct, 2020
4/10

Cloudpunk on Switch is a hugely disappointing port that struggles technically and ultimately fails to deliver the game in a satisfactory manner on Nintendo's hybrid platform. Merge Games have made drastic cuts all over, with a massively reduced draw-distance sucking much of the life out of Nivalis, volumetric effects missing entirely, pixellation rampant and a framerate that still chugs along in the face of all of these concessions. If you've got a PC capable of playing this one we'd highly recommend you play on that platform as this is an adventure that's well worth experiencing in its original form. This particular version, however, should probably be avoided.

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Invision CommunityAdam Ligocki · 7 Dec, 2023
8/10

Cloudpunk was a stunningly unique visual looking voxel title and with the new additions, it’s even more stunning and immersive. While it may be the visuals that bring you forth, it’s the gameplay that will get you to stay, if you allow yourself to be immersed in its relaxed gameplay style, interesting world and quirky inhabitants.

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RPGamerPascal Tekaia · 6 Mar, 2022
6/10

It’s a relatively short ride and well worth taking, as long as one’s expectations are dialed in correctly from the outset.

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GameOctaneJason Germino · 1 Apr, 2021
7.5/10

Cloudpunk was a fun voxel-like exploring, delivery game. The graphics fit perfectly and didn't feel like a gimmick. Though feeling repetitive at times, there were side quests, conversations, and collectibles that helped the "drive".

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