Rating momentum
Okay: 6.8/10 across 6.5k ratings. Decent score — check if the gameplay loop clicks for you.
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Dark Souls III: Ashes of Ariandel is a 2016 Role-playing (RPG), Adventure game rated 6.8/10 from 6.5k ratings, with a main story of about 3h, available on PC (Microsoft Windows), PlayStation 4, Xbox One.
Okay: 6.8/10 across 6.5k ratings. Decent score — check if the gameplay loop clicks for you.
This is a Expansion leaning into Role-playing (RPG), Adventure, with a main story around 3h. Check form, fantasy, and time commitment.
20 media reviews
The Painted World of Ariandel presents a land that’s both enticing and dangerous, and there’s plenty of challenges to face even if you won’t have to face them too many times. However, unless you really love dueling in PvP arenas and can find sustained interest there, this adventure may serve as more of an appetizer than a full course meal.
Read full review ↗A new painted world serves as the setting for the first Dark Souls III DLC--with a new host of goals, enemies, and loot, but not much else.
Read full review ↗Evocative and visually inspired, Ashes of Ariandel is a brief but masterful amalgamation of the Dark Souls series' greatest strengths.
Read full review ↗A decent enough expansion, but it doesn't reach the great heights of previous post-launch outings.
Read full review ↗To me, Dark Souls 3 was a good curtain call. Ariandel, however, feels like perhaps the series has come out for one round of applause too many, and my hands are starting to hurt now from the perpetual clapping. The combat and visual design are fantastic – that was never in question – and I enjoyed Ariandel for its short runtime of four hours, but it’s engulfed in the shadow of its predecessors’ far meatier expansions.
Read full review ↗You don't really need Ashes of Ariandel unless you've squeezed every ounce out of Dark Souls III already or thrive on PVP. I think the concept of splitting up their resources took away from the sum of both parts, but there's still plenty of challenges and surprises to warrant another bloody good time. Or a future Game of the Year version bookended romp.
Read full review ↗Dark Souls III: Ashes of Ariandel misses the mark. It fails to fill a large, fresh environment with tangible reasons to stay there any longer than a few hours, and although the new weapons and gear are some of the best in the game, you'll want to play about with them somewhere other than The Painted World. Each boss battle feels generic and produces a dead end, feeling unrelated as a result. The experience constantly builds itself up but never climaxes, falling flat without spectacle leaving you to lug your new arsenal of weapons and gear back to the Firelink Shrine, your work in The Painted World apparently complete. The Arena finally constructs a functional environment for something long curated by the community, but removes something in the process thanks to reward-less matches that fail to emulate the underground fight club feeling found in the main game.
Read full review ↗Ashes of Ariandel is a fine addition to Dark Souls 3, but does not strive far beyond simply being anything more than just adequate.
Read full review ↗Ashes of Ariandel is light on content, but still likely to please Dark Souls III fans.
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