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Invisible, Inc.

Invisible, Inc.

|Canada|Strategy, Indie

8.9 /10

Aww Great!

Hot

5.8k ratings
Trailers & screenshots
Why play it

"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."

Game highlights
Rating momentum

Aww Great!: 8.9/10 across 5.8k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Strategy, Indie, Adventure — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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Media

Member

IGNDan Stapleton · 12 May, 2015
8.5/10

Invisible Inc's randomized and repeatable sci-fi heists create one tough, risky tactical decision after another.

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GameSpotJustin Clark · 14 May, 2015
7/10

Invisible, Inc. has the right tools and the right talent, but it's not quite the flawless caper it almost was.

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EurogamerChristian Donlan · 12 May, 2015
8/10

And once the final mission's done there's a scamper up the difficulty levels, alongside endless, custom and time attack modes, the latter of which works a bit like speed chess, but with people getting whacked over the head. In truth, while pleasant, this is a covering of the bases that Invisible, Inc doesn't really need. Much like the lives of one of its secret agents, this is a game defined by short, sharp thrills. It's so filled with purpose that is has no need to outstay its welcome.

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PC GamerNick Capozzoli · 14 May, 2015
8/10

Engrossing tension between empowerment and disempowerment, greed and fear, across an eminently replayable system.

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Game InformerBen Reeves · 13 May, 2015
8/10

Invisible, Inc. is like a tense game of hide and seek, except the repercussions for being found are deadly

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Rock, Paper, ShotgunAlec Meer · 4 Jun, 2015

It's extremely rare to come across a game in which all of the details of that design intertwine so effectively. And then you realise it lets you redefine a lot of the parameters individually instead of having monolithic difficulty levels and, wow.

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DestructoidSteven Hansen · 12 May, 2015
10/10

The turn-based stealth gameplay is empowering, but fraught and fleeting each time you dive deeper into one of the world's least architecturally sensible corporate buildings, rooms budding off rooms, some empty, some dangerous, all necessary. It's a fight to stay equally matched with your enemies and make it to the end. Things can and will go wrong. Sometimes life-saving maneuvering just delays an impending, inevitable loss as you bring the full weight of the guard down on your head. And it's almost always your own damn fault, which is why you'll try again.

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KotakuLuke Plunkett · 12 May, 2015
10/10

The stealth genre, deconstructed and almost perfected.

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Push SquareAlex Stinton · 30 Apr, 2016
9/10

In a genre that's traditionally concerned more with open combat, Invisible, Inc.'s stealth focus is a revelation. Chock full of smart game design, you're gifted plenty of options in how you approach your mission, and despite having so many tools at your disposal, it remains satisfyingly challenging, without ever crossing over into being unfair. While the roguelike progression could potentially be a downside for some, the high level of customisation around the difficulty settings will swiftly rob you of this complaint. Simply put, if you have even a passing interest in turn-based strategy games, you shouldn't let this exceptional title sneak under your radar.

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Nintendo LifeStuart Gipp · 21 Jun, 2020
9/10

What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.

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