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Prison Architect

Prison Architect

|United Kingdom, Sweden|Simulator, Adventure

8.7 /10

Aww Great!

Very hot

73.9k ratings
Time to beat
Main
17h
Main + extras
44h
Complete
68h
Trailers & screenshots
Why play it

Prison Architect is a 2015 Simulator, Adventure, Indie, Strategy game rated 8.7/10 from 73.9k ratings, with a main story of about 17h, available on Android, iOS, Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox 360, Xbox One.

The game is a top-down 2D construction and management simulation where the player takes control of building and running a prison. The player is responsible for managing various aspects of their prison including building cells and facilities, planning and connecting utilities, hiring and assigning staff, including a warden, guards, workers, and more. The player needs to recruit staff to unlock more aspects of the game. The player is also responsible for the finance, and keeping their inmates content.

Game highlights
Rating momentum

Aww Great!: 8.7/10 across 73.9k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Simulator, Adventure, Indie, with a main story around 17h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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Media

Member

IGNRichard Cobbett · 6 Oct, 2015
8.3/10

Prison Architect is one of the most in-depth, satisfying builder games in ages, if you can get past the initiation.

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GameSpotJustin Clark · 13 Oct, 2015
7/10

Tonally schizophrenic, yet still one of the more fascinating game experiences ever made.

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EurogamerPaul Dean · 7 Oct, 2015
8/10

Emerging from Early Access lean and focused, Prison Architect is one of the best management games in a long time.

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PC GamerChristopher Livingston · 15 Oct, 2015
8.7/10

A complex, challenging, and grimly satisfying simulator.

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Game InformerJoe Juba · 6 Oct, 2015
8/10

Great moments emerge naturally from well-made simulations, and Prison Architect has no shortage

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GuardianIan Keary · 9 Oct, 2015
10/10

How difficult could it be to build a jail and keep everyone inside? With this impressively detailed simulation, you're about to find out

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Rock, Paper, ShotgunBrendan Caldwell · 6 Oct, 2015

[T]hose who haven't got it by now may be quite happy to continue ignoring it. I think this would be an enormous shame. If this is you, I want to tell you that it is a game worth playing.

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DestructoidJoel Peterson · 6 Oct, 2018
8.5/10

I like computer books. I have a shelf packed with programming textbooks, stories about the industry, and a library of eBooks on various languages I learn and work with. I also have one oddity published by O'Reily called Getting Started With Dwarf Fortress.    Of course Dwarf Fortress is not a programming language, but a game. An infamous game known for an incredible depth of complexity and one of the worst user interfaces ever built. Aside the fact that the game is comprised entirely of ASCII characters, it is difficult enough to parse that it has its own sizeable text box. A shame considering it is one of the most unique and wonderful games around.I never mastered Dwarf Fortress, but it stoked the fires of my interest in the simulation genre and as the years have gone by there have been plenty of interesting clones of the game. Prison Architect is one such game, and while it chooses to ditch the mind boggling scope of Dwarf Fortress and focus the player on a singular task, it is not any worse off or lacking in depth because of this. After hanging around on PC, it has made its way to the Nintendo Switch, making it (for now...Rimworld, anyone?) the only notable title like it on the console.

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KotakuChris Suellentrop · 12 Oct, 2015
10/10

A deep, absorbing prison sim that won't teach you anything about mass incarceration in America. Enough interlocking systems to keep your mind off the systemic inequities in our actual prison system. The campaign can be boring and the tutorials are inadequate. Escape mode is disappointing.

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Push SquareKell Andersen · 27 Jun, 2016
8/10

Prison Architect is a fantastic simulation game. Its clever systems combine in interesting and intuitive ways to create an experience which is tense, challenging, and engaging. Niggling control issues aside, the title is a terrific example of how a traditionally PC-only genre should be ported to consoles.

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