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Recompile

Recompile

|United Kingdom, France|Platform, Adventure

6.9 /10

Okay

Niche

178 ratings
Trailers & screenshots
Why play it

Explore the birth of sapient AI in this atmospheric hacking adventure set in the sprawling world of Recompile.

Game highlights
Rating momentum

Okay: 6.9/10 across 178 ratings. Decent score — check if the gameplay loop clicks for you.

Play style

Leans into Platform, Adventure, Indie — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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Media

Member

IGNTravis Northup · 19 Aug, 2021
6/10

Recompile is a short-lived metroidvania with a great story but forgettable platforming, puzzles, and combat.

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Rock, Paper, ShotgunEd Thorn · 13 Sep, 2021

A hacking action adventure that makes exploring code a platformy, puzzly treat. It could be clearer at times and combat's only fine, but this is a world you'll want to install regardless.

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Push SquareStephen Tailby · 20 Aug, 2021
6/10

Puzzles which consist of navigating logic gates by pushing buttons are fine, but not particularly taxing. The hacking mechanic has its uses, though, and a surprisingly engaging story will pull you through the game despite its flaws. It's a shame that some of the gameplay doesn't measure up, because there are some good ideas here. Sadly, there's an inconsistent level of quality that makes Recompile hard to recommend.

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Wccftech26 Aug, 2021
5.5/10

Recompile is stylish and well-written, but its messy Metroidvania structure and clumsy platforming corrupt what fun it might have offered. Maybe this game would have been easier to recommend a decade ago, but in a world where Hollow Knight and Axiom Verge exist, and an actual Metroid game is coming out in around a month, Recompile just isn't up to code.

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Hardcore GamerJordan Helm · 6 Sep, 2021
5/10

On the surface, Recompile might look and sound like an interesting, potentially unique, proposal.

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PSX BrasilPaulo Roberto Montanaro · 12 Sep, 2021
5.5/10

Conceptually captivating, Recompile offers a solid narrative, with a unique and aesthetically well-presented setting. However, the gameplay fails in almost every aspect, with problems in combat mechanics, puzzle solving and platform progression, which undermine all qualities and overshadow the project's potential.

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JVLNyam Hazz · 5 Sep, 2021
7/10

Challenge enthusiasts will be delighted by some platform-based passages, as well as by some fights, especially against bosses. At least before you become overpowered. The adventure will have in any case convinced us, while telling us an interesting story that is revealed in small doses.

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TheSixthAxisGareth Chadwick · 2 Sep, 2021
6/10

Recompile definitely isn't a perfect game – its combat and platforming have issues and it's easy to miss important things – but if you put the effort in, it's a rewarding and enjoyable experience with stunning visual and audio design and an interesting storyline.

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ZTGDTerrence Johnson · 2 Sep, 2021
5/10

Its almost as if for every step forward Recompile takes, it insists on taking one back. However, the saving grace is that its not a long journey through the motherboard, that is to say it is thankfully pretty short. So those folks that are forever chasing those achievements can rack up some score here, and its on Game Pass which makes the cost of admission even better. If you enjoy ‘metroidvania’ type games and you don’t mind the issues then there is fun to be had here, and you don’t even have to go digging in the dark web to find it.

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PlayStation UniverseDan Twohig · 1 Sep, 2021
7/10

As a metroidvania, Recompile succeeds in bringing the genre typical hallmarks into a marvellous minimalistic world, full of curiosity and poignancy. Where it fails is in its core gameplay. Between a lacklustre implementation of core mechanics, and some glaring oversights, Recompile feels it is not all that it could be. Flaws aside, there are moments in this game, both visually, audibly and narratively, that you won't soon forget. Beyond doubt, this is a stunning game in a few respects that needs to be seen. It is just a shame that the artistic vision had to be delivered at the cost of getting some of the basics right.

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