Rating momentum
Aww Great!: 8.9/10 across 156.2k ratings. Word of mouth is strong — if you like the genre, go for it.
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Rise of the Tomb Raider is a 2015 Shooter, Adventure game rated 8.9/10 from 156.2k ratings, with a main story of about 11.5h, available on Google Stadia, Linux, Mac, PC (Microsoft Windows), PlayStation 4, PlayStation VR, Xbox 360, Xbox One.
Aww Great!: 8.9/10 across 156.2k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Shooter, Adventure, with a main story around 11.5h. Check if that style and time commitment fit you.
20 media reviews
Rise of the Tomb Raider takes its predecessor's winning formula & improves on it in every way.
Read full review ↗Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept.
Read full review ↗The new Lara Croft works out some kinks in a second act that, while slick and enjoyable, doesn't resolve Tomb Raider's identity crisis.
Read full review ↗While essentially a retread of its predecessor, Rise of the Tomb Raider is a magnificent adventure game, brilliantly combining action genres and letting you play the way you want to.
Read full review ↗Whether you're facing off against giant bears or making a risky jump, Rise of the Tomb Raider is an adrenaline rush
Read full review ↗Lara Croft trades original ideas for popular ones in an action blockbuster that will please the crowds but leave some nostalgic for the days she actually raided tombs
Read full review ↗In a way, Rise of the Tomb Raider lives up to its name: You can see the classic Tomb Raider elements rising up through the clichés of modern-day third-person action games. The two facets of Rise's design never quite learn to live in harmony, but at least the elements that feel unique to the Lara Croft franchise appear far more prominent than in the 2013 game. There's far too much predictable, uninspired gunplay, but despite its mandatory nature it still comprises only a tiny portion of the overall game experience. Tomb Raider hasn't quite found its voice in modern gaming... but it's getting there.
Read full review ↗Rise of the Tomb Raider is better than its predecessor, but only because of its additions; it doesn't fix any of the things that were wrong with Tomb Raider (2013). The story is smoothed down, much of it hidden away in dull audio logs. It's not about "survival" as billed, given the ease of mowing down dozens of folks and plenty of resources. But finding tombs wherein to clamber about ancient Rube Goldberg machines, coupled with the gorgeous visual flair and diverse environments, make Rise's wilderness one worth exploring and elevate Tomb Raider's otherwise perfunctory take on the third-person action platformer. I still get a strong sinking feeling in my stomach when I've misjudged a jump and watch Lara careening towards a splat.
Read full review ↗Rise of the Tomb Raider feels like a confident improvement on its predecessor, giving players more tombs, better crafting and increased options for stealth.
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