Rating momentum
Aww Great!: 8.7/10 across 3.2k ratings. Word of mouth is strong — if you like the genre, go for it.
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Aww Great!: 8.7/10 across 3.2k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Strategy, Indie, Adventure, with a main story around 3.9h. Check if that style and time commitment fit you.
20 media reviews
Bladed Fury is a good-looking hack 'n slash platformer that tells a decent tale and is set in an engrossing period of history that's been nicely infused here with mythological and supernatural elements. It's Soul Sliver mechanic adds plenty of scope for strategic combat shenanigans and its levels have a few good ideas thrown into the mix. However, all of these positive aspects are let down by poor implementation, dull enemies who don't force you to utilise your moveset, bland and repetitive area layouts, simplistic platforming and constant technical issues that plague combat just as it's starting to up the ante. If the framerate issues are addressed this one may be worth a look for fans of the genre, otherwise it's hard to recommend in its current state.
Read full review ↗Whilst Bladed Fury was a joy to look at, I feel it was let down slightly where it counts. This isn’t to say it is a bad game, or even an incompetent one. It just felt like a lot of games that came before. It is certainly worth checking out for the gorgeous visuals and atmosphere, and the story is pretty decent as well. Just don’t expect anything too fancy or groundbreaking in the combat.
Read full review ↗Bladed Fury is a hack'n slack very appropriate for those who are looking to get started in the genre, with an interesting story and narrative. However, probably the most experienced gamers in the genre find it too simple, not only in difficulty, but also in duration. Whether we are taking a walk or not, it is true that its graphic style and finishes make the experience, challenging or not, very pleasant.
Read full review ↗If you've ever wanted to play through a Chinese fable, Bladed Fury is your chance to do just that. Full of inventive gameplay, stunning artistic design and daunting bosses, Bladed Fury finally arrived on PS4, but was it worth the wait?
Read full review ↗Bladed Fury is a considered and exciting 2D action game. It lives and dies by its fast-paced, enjoyable combat while also packing in a short but interesting mythology themed story. While not breaking new ground, it does create a great frame for the action. Running with its Vanillaware inspiration as a badge, this game comes out very strong at the end and is a must for 2D action fans.
Read full review ↗Bladed Fury is pretty straightforward, but don’t think that’s a bad thing. You’re getting good visuals, a decent soundtrack, a bland but passable plot, a short duration and a great combat system for a fair price. You’re not getting a groundbreaking metroidvania experience, but in no moment you’ll feel like you haven’t gotten your money’s worth out of it.
Read full review ↗Bladed Fury is a very interesting action game, with a well built world and simple and fun mechanics. The linearity and the little challenge in the middle of the levels are a bit annoying, but it has striking battles against bosses, a very pleasant gameplay and a beautiful look, reminiscent of a work of art. It is a short and interesting adventure for those looking for simple and satisfying fun.
Read full review ↗Bladed Fury’s console debut has not gone unnoticed. This is a great game that takes clear inspiration from Vanillaware action games. It’s mindless hack-and-slash with a purpose and is exceptionally fun in short bursts. I ended up playing for the challenge and boss battles alone; the environments and plot were engaging enough to see the adventure through until the end.
Read full review ↗Bladed Fury is the type of game that delights for its beauty and theme, but leaves a little to be desired in repetitive gameplay. Still, it remains a great side-scrolling action title that deserves your attention.
Read full review ↗While side-scrolling slashers have been around for quite some time, and tend to show up in some abundance, I’ve more often than not been disappointed by them historically...
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