Rating momentum
Aww Great!: 8.6/10 across 161.6k ratings. Word of mouth is strong — if you like the genre, go for it.
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Darkest Dungeon is a 2016 Adventure, Tactical, Indie, Strategy, Role-playing (RPG), Turn-based Strategy game rated 8.6/10 from 161.6k ratings, with a main story of about 56h, available on iOS, Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation Vita, Xbox One.
Aww Great!: 8.6/10 across 161.6k ratings. Word of mouth is strong — if you like the genre, go for it.
Leans into Adventure, Tactical, Indie, with a main story around 56h. Check if that style and time commitment fit you.
20 media reviews
Darkest Dungeon is a grim and merciless tactical strategy game whose great tension comes from its many layers of complexity, unpredictable randomization, and willingness to put our fragile characters in mortal danger if we dare to venture into its depths in search of treasure and glory. Brilliant narration and stiff yet surprisingly expressive animation make it easy to be drawn into its vague but tantalizing world, though the end feels artificially out of reach.
Read full review ↗Punishing and beautifully crafted, Darkest Dungeon is cruelty at its classiest.
Read full review ↗A wonderfully executed, brilliantly stressful reinvention of party-based dungeon-crawling, Darkest Dungeon is great fun, even when it's cruel.
Read full review ↗In its best moments, Darkest Dungeon makes me feel crazy and hopeless. There's something I can't say for most games: The times when I most felt that I had irrevocably fucked up were also the times when the game was at its strongest. Though some of Darkest Dungeon's more annoying design concessions detract from the overall experience, I'd be foolish not to recommend such a singular experience.
Read full review ↗While the game can feel grindy at times and losing a critical team permanently is soul crushing, taking down big bosses, collecting treasure, and restoring the fallen hamlet to glory is challenging and fun
Read full review ↗Darkest Dungeon is something fresh in one of gaming's most overdone genres, and the stress system is a winner – a particular delight being how a long-lived character will accumulate various mental scars.
Read full review ↗I can't say enough nice things about Darkest Dungeon. Its presentation is brilliant, its systems are smart and well-constructed, and it does a lot to subvert what we should expect from the average dungeon crawler. For a game built around slowly grinding up multiple parties of adventurers, it's remarkable how fresh it can feel even after more than 50 hours. It's only January, but Darkest Dungeon is already one of my favorite games of the year.
Read full review ↗Despite the grind, despite the perhaps undue commitment to brutality, and despite what I feel is a joke at the player's expense at the end, Darkest Dungeon still manages to be one of the most engaging and intriguing roguelikes I've ever played and I'll probably still be diving dungeons and trying new party compositions weeks from now. After all, it would be madness to stop at this point.
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