Play style
Leans into Indie, Puzzle, Platform — a quick read on whether that fantasy matches what you usually enjoy.
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Leans into Indie, Puzzle, Platform — a quick read on whether that fantasy matches what you usually enjoy.
5 media reviews
Linn: Path of Orchards looks and sounds fine, but it's such a banal gameplay experience that we can't recommend it in good conscience.
Read full review ↗As a mobile game, this could be a fun and different kind of experience but a full blown home console release, it leaves a lot to be desired and its beautiful art style doesn't prevent it from becoming a tiring experience.
Read full review ↗Linn: Path of Orchards has many merits and presents a proposal consistent with its original destination: the mobile environment. On the Switch the title works very well, but it is a short experience. The number of chapters and stages is very small, and the level of difficulty is very high in some of them. Therefore, it is necessary to have an open mind to deal with the error, and to know how to enjoy the path without so much stress - or desire to collect all the objectives. In the end, the awakening of sensitivity is what matters, not just the completion of the journey.
Read full review ↗Linn: Path of Orchards is a creative puzzle game with a beautiful fantasy setting and a unique approach to keeping you engaged with each level.
Read full review ↗Starting out with Linn was a bit of a challenge because based on its looks and other titles that I thought had a similar look I assumed it would be an active action puzzler with free control...
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