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Siegecraft Commander

Siegecraft Commander

|Australia|Real Time Strategy, Simulator

6.3 /10

Okay

Niche

58 ratings
Trailers & screenshots
Why play it

Create the ultimate fortress and wreak havoc, raining destruction on your enemies with catapult-flinging fun! Siegecraft Commander offers a real-time strategy (RTS) single-player campaign, while providing both turn-based and RTS options for high-stakes multiplayer matches! In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack! In real-time, quickly construct a base that can win the war and start an all-out offensive. Both offer easy-to-learn strategic elements combined in subtle ways to yield a rich tactical experience!

Game highlights
Rating momentum

Okay: 6.3/10 across 58 ratings. Decent score — check if the gameplay loop clicks for you.

Play style

Leans into Real Time Strategy, Simulator, Indie — a quick read on whether that fantasy matches what you usually enjoy.

Reviews

20 media reviews

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Push SquareMatt Adcock · 16 Jan, 2017
5/10

Siegecraft Commander is a good idea which very nearly works. There is a lot of game packed in, and if a decent multiplayer community can be formed then it could be a fun one to be part of. The problem is the wonky control system which never quite feels right and undermines much of the good stuff on display.

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Pure NintendoHeath Shusterman-Zimmerman · 29 Nov, 2018
4/10

In the end, Siegecraft Commander seems to fall flat in terms of fun and entertainment. There are a lot of challenge associated with the game. It's not necessarily always a bad thing but in this case, it just did not work. Fans of real-time strategy games or any other game probably should look elsewhere for a fun and rewarding experience.

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Switch PlayerNick Hanchet · 17 Oct, 2018
6/10

Siegecraft Commander is a colourful, easily accessible take on the RTS genre that beautifully blends elements of Tower Defence titles. Unfortunately, variations in matches are few and far between, and awkward controls juxtapose the easily accessible nature that Blowfish Studios have managed to accomplish.

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Nindie SpotlightNindie Spotlight · 22 Sep, 2018
7/10

Local multi-player is available and viable (though the more restricted view isn’t ideal, at least everyone is on the same page), and you’ll also have the option to play online though finding someone random to play with wasn’t terribly fruitful. I’d hoped that touchscreen support would be in place since that could have been a quicker means of control, but while oddly you can select which unit you’d like to build no other touch controls work, which was a little disappointing. Playing through both of the main campaigns will thankfully take a while though, so if you’re itching for some strategic play that’s not quite like anything else on the system Siegecraft Commander does have some worthwhile play to offer up.

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Cubed3Chris Leebody · 24 Jun, 2018
4/10

In some ways, Siegecraft Commander works well for the VR medium; it introduces an apt and engaging control mechanism with the structure flinging. In addition, the control of the map and units and the touches of love in the UI all are positive things. The disappointing part is that the main gameplay on top of those things is just simply not anywhere near engaging or interesting enough to make for a great experience. Battles, whilst having a touch of strategic thought, more often than not descend into a boring slog of tower-defence mechanics. Similarly, the campaign is not interesting or lengthy enough to pull the rest of the game up to standard. It's not the cheapest VR strategy title on the market, either, and with multiplayer effectively dead, the chances of having a long-term relationship with Siegecraft Commander looks rather unlikely.

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PS4Blog.netEdEN · 24 May, 2017
8/10

Siegecraft Commander on PlayStation 4 is a fun release with a good mix of strategy/tower defense. You'll quickly learn the basics during the first handful of levels, and after that, it's a fun ride as you try to unlock the game's Platinum trophy. Slow and steady wins the race, so take your time to learn each map as you work towards grabbing the miscellaneous trophies in this short list. As a tip, I'd suggest trophy hunters focus on the multiplayer for their trophy needs since all trophies can technically be unlocked in offline multiplayer.

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PowerUp!Luke Clarke · 13 Feb, 2017
8/10

I have really enjoyed Siegecraft Commander, the learning curve is not too steep so it would be great for casual player.

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KeenGamerQuentin Allison · 8 Feb, 2017
5/10

We came into this with low expectations, and if this review didn't clue you in on it, our expectations were met. This game fails at almost every turn, with poor map design, easy to complete challenges, touchy controls, and useless towers. We were more surprised with how much we disliked this game. We don't recommend purchasing this title despite it being only $20. Spend your money on something more deserving.

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GameSpewDavid Brooks · 6 Feb, 2017
6/10

If you’re a die-hard RTS fan, Seigecraft Commander and its brand of cheerful, bright and breezy gameplay is enjoyable enough. But without a significantly larger online community, Siegecraft Commander just doesn’t last long enough or offer enough of a challenge to say it stands out.

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Game Hype UKDamien O’Neill · 1 Feb, 2017
6.5/10

I really, really want to like this game more than I do. It's got everything a growing man-child needs (Knights, Lizards and more building options that you can throw a tower at...) but I just cant help but think that it's missing something and don't know what that is. I can only speak for the Knights of the Freemoi campaign, but the story is excellent and I hear great things about the VR aspect that I didn't get a chance to try out so if you're looking for a refreshing new RTS game with new mechanics, the you should give this one a go!

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