Rating momentum
Pretty good: 7.8/10 across 19.6k ratings. Overall vibes are good; safe to add to your backlog.
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Pretty good: 7.8/10 across 19.6k ratings. Overall vibes are good; safe to add to your backlog.
Leans into Sport, Simulator, Indie — a quick read on whether that fantasy matches what you usually enjoy.
20 media reviews
Skater XL has promise as a platform but on console it still feels a bit too much like a prototype
Read full review ↗Skater XL's exit from Early Access doesn't feel like a proper 1.0 release, with disappointing levels and a lack of polish letting its good trick system down.
Read full review ↗What Skater XL does well is make you obsess over an 8-set of stairs, or return again and again to a simple curb. You will keep going back to line up the perfect angle, the exact spot to crouch into an ollie, tre flip and land a crooked grind. That’s great, that’s street skating in its essence, and it’s an achievement to capture that. But outside of that microcosm, as soon as you pan out, it steps on its own shoelaces and stumbles into a bush.
Read full review ↗Once you overcome Skater XL's learning curve there's some fun board-based entertainment to be had here. But this is a lightweight package with subpar presentation, and unless you're so deep into skater culture that you absolutely need a simulation for your PS4, we'd recommend either waiting for this to be updated – or pre-ordering Tony Hawk's Pro Skater 1 + 2 instead.
Read full review ↗Easy Day makes a valiant effort with Skater XL, but this game isn't a pro skater just yet.
Read full review ↗Skater XL is, simply put, an unfinished product. It's a Skateboarding Simulation Game without the game. A barebones five developer-created maps and three user-created maps have no path, purpose or direction with just a handful of 'challenges' that are identical to tutorials. The skateboarding itself is great, the tricks satisfying to perform and a joy to pull off, particularly due to the control scheme. Will you enjoy it? Possibly, if you're happy making your own fun and you like skateboarding. If you expect a video game, you're going to be sorely disappointed.
Read full review ↗It's more of a dream machine for those kids in empty parking lots, but it's not really a video game. Would I recommend Skater XL to most folks? Probably not, just like I wouldn't recommend my own mother to step on a skateboard. As a sandbox for skaters to hone their skills, however, it's second to none, with some Switch concessions, of course.
Read full review ↗Overall, for my Skater XL review I’d say the game absolutely delivers in reviving the genre and simultaneously being something new all on its own and it even includes a killer soundtrack to really get you into the groove. A small studio putting in the amount of work necessary to not only make this game beyond fun and true to the cores of skateboarding is nothing short of incredible. At times, the movement does feel a little fixed but only to the extent of doing exactly what it takes to fulfill a challenge, I’ve noticed, but other than that and one or two smaller details I believe the game is quite smooth.
Read full review ↗Skater XL is a game full of good intentions, but not only is it completely devoid of content, but it’s also devoid of a community that was supposed to come up with new levels and assets for other players to enjoy. Sadly, I see no reason for people to give this game a shot nowadays.
Read full review ↗In sum, Skater XL tries to fill a void in the world of skateboarding video games by offering a valiant blend of the familiar and innovative. The music and aesthetic are warm and welcoming to build a carefree experience for the player. The settings are bright, crisp, and appealing, but the controls and game layout that Easy Day Studios decided to embrace seems misguided. The freedom to explore and create your own lines may be liberating for some, but the lack of direction can leave players cold. Most sandbox games offer something tangible to work toward, to build, to interact with, etc. This same sort of goal isn't in Skater XL, which makes the experience feel blasé. While the game's website touts that there are no specific inputs for tricks as a selling point, this sort of freedom is a nasty combination of overwhelming and undefined. Games generally work when the player is either presented with goals to reach or a world to explore, but Skater XL doesn't provide enough of either to be a fulfilling experience.
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