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Tacoma

Tacoma

|United States|Adventure, Indie

8.3 /10

Aww Great!

Hot

4.9k ratings
Time to beat
Main + extras
3.3h
Complete
2.3h
Trailers & screenshots
Why play it

Tacoma is a sci-fi narrative adventure set aboard a high-tech space station in the year 2088. Explore every detail of how the station's crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

Story and worldbuilding

Amitjyoti Ferrier (referred to as Amy in-game) is hired to board the Tacoma Lunar Transfer Station and retrieve ODIN's AI core, who ran the station alongside 6 crew members. As she explores the station, she can recover various Augmented Reality (AR) logs detailing the lives of the crew.

Game highlights
Rating momentum

Aww Great!: 8.3/10 across 4.9k ratings. Word of mouth is strong — if you like the genre, go for it.

Play style

Leans into Adventure, Indie, with a main story around 3.3h. Check if that style and time commitment fit you.

Reviews

20 media reviews

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Media

Member

IGNMiranda Sanchez · 1 Aug, 2017
8.5/10

Tacoma successfully overcomes the challenge of featuring eight characters and making them all interesting in a relatively short game. Using the out-of-sequence AR recordings to learn about the exciting events on Tacoma is a unique way to see every side of a conversation, and it's one I hope to see catch on. I would have appreciated more time and events that'd have given me a reason to explore more of the beautiful station, but the time I did have in this fascinating hypothetical future was great.

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GameSpotKallie Plagge · 1 Aug, 2017
7/10

Tacoma tells a story that is made compelling by a well-written and -acted cast of characters, but it's just short of being truly satisfying.

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EurogamerEdwin Evans-Thirlwell · 1 Aug, 2017
8/10

A short, sweet, slightly dissatisfying translation of Gone Home's cosy environmental storytelling into the realm of speculative fiction.

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PC GamerAndy Kelly · 1 Aug, 2017
8.4/10

A smart and thoughtful science fiction mystery featuring a cast of believable, nuanced characters.

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PolygonAllegra Frank · 1 Aug, 2017
7/10

I continue to think of Tacoma as a story first, but it's more than that, clearly: It's an interactive experience, and that plays for and against it. The story is built out of the playback mechanic, which gives birth to the subtler suggestions of what's really going on with this station. But the playback system means there's a lot of talking to listen to, and a lot of wireframes to stare at. For a game about an abandoned space station, Tacoma gave me plenty of company. But the moments where I had to reckon with being alone in space were the ones that stuck with me.

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GamesRadar+David Roberts · 1 Aug, 2017
8/10

While some of its threads don't always come together as neatly as they should, Fullbright's sophomore effort is a quiet and haunting examination of the ways corporations dehumanize us all.

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Game InformerElise Favis · 1 Aug, 2017
8.3/10

Tacoma tells a gripping story about mortality and relationships that makes it a worthwhile experience

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GuardianJordan Erica Webber · 1 Aug, 2017
8/10

The makers of indie cult favourite Gone Home have created a linear sci-fi title set in 2088 that feels satisfyingly lived in and free from stereotypes

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Washington PostChristopher Byrd · 2 Aug, 2017

"Tacoma's" core appeal comes from watching the characters behave differently as they move between areas and interact with each other.

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Rock, Paper, ShotgunPhilippa Warr · 1 Aug, 2017

As with Fullbright's previous game, Gone Home, Tacoma won't be for everyone, but it's a masterclass in environmental and gradual storytelling. It weaves an intriguing story against the backdrop of a believable near-future culture.

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